*/
#include "src/lib/scroll16.h"
-#include "src/lib/mapread.h"
+//#include "src/lib/mapread.h"
#include "src/lib/wcpu/wcpu.h"
//#define FADE
player[0].persist_aniframe=0;
player[0].speed=4;
-
+ //0000printf("starting timer\n");
+//++++
start_timer(&gvar);
- gvar.frames_per_second = 60;
+//++++ gvar.frames_per_second = 60;
+//0000 printf("ok\n");
//extern struct inconfig inpu;
// atexit(qclean());
map.width=0;
map.height=0;
chkmap(&map, 1);
+// printf("chkmap ok\n");
//0000 fprintf(stderr, "yay map loaded~~\n");
mv[0].map = ↦
mv[1].map = ↦
mappalptr = map.tiles->data->palette;
/* data */
//0000 printf("Total used @ before image loading: %zu\n", oldfreemem-GetFreeSize());
-//++++ player[0].data = bitmapLoadPcx("data/ptmp.pcx"); // load sprite
+ player[0].data = bitmapLoadPcx("data/ptmp.pcx"); // load sprite
//npctmp = bitmapLoadPcx("ptmp1.pcx"); // load sprite
/* create the planar buffer */
//0000 printf("Total used @ before planar buffer creation: %zu\n", oldfreemem-GetFreeSize());
p = planar_buf_from_bitmap(&player[0].data);
+//0000 printf("planar buffer ok\n");
//0000 printf("Total used @ after planar buffer creation: %zu\n", oldfreemem-GetFreeSize());
/* input! */
+//0000 getch();
IN_Startup();
IN_Default(0,&player,ctrl_Joystick);
VGAmodeX(0, &gvar);
IN_Shutdown();
printf("Project 16 scroll.exe. This is just a test file!\n");
+ printf("version %s\n", VERSION);
printf("tx: %d\n", bg->tx);
printf("ty: %d\n", bg->ty);
printf("player[0].x: %d", player[0].x); printf(" player[0].y: %d\n", player[0].y);