//page_t screen, gvar.video.page[1], gvar.video.page[2];
map_view_t mv[3];
map_view_t *bg, *spri, *mask;//, *tmp;
-planar_buf_t *p;
+bitmap_t p;
float t;
sword bakapee;
// word panswitch=0, panq=1, pand=0;
word panpagenum=0; //for panning!
unsigned int i;
- //static word paloffset=0;
const char *cpus;
//static int persist_aniframe = 0; /* gonna be increased to 1 before being used, so 0 is ok for default */
//map_view_db_t pgid[4];
word pg;
-#ifdef FADE
- byte *dpal, *gpal;
-#endif
+//#ifdef FADE
+ static word paloffset=0;
+ byte *dpal, *default_pal;
+//#endif
+ byte *gpal;
byte *ptr;
byte *mappalptr;
byte *mesg=malloc(sizeof(dword));
/* draw the tiles */
#ifdef MODEX
ptr = map.data;
- mappalptr = map.tiles->data->palette;
+ mappalptr = map.tiles->btdata->palette;
/* data */
- player[0].data = bitmapLoadPcx("data/ptmp.pcx"); // load sprite
+ p = bitmapLoadPcx("data/ptmp.pcx"); // load sprite
//npctmp = bitmapLoadPcx("ptmp1.pcx"); // load sprite
/* create the planar buffer */
- p = planar_buf_from_bitmap(&player[0].data);
+ (player[0].data) = *planar_buf_from_bitmap(&p);
//0000 printf("planar buffer ok\n");
#endif
/* input! */
#ifdef MODEX
#ifdef FADE
dpal = modexNewPal();
+ default_pal = modexNewPal();
+ *default_pal = *dpal;
modexPalSave(dpal);
modexFadeOff(4, dpal);
#endif
#endif
// printf("Total used @ before palette initiation: %zu\n", oldfreemem-GetFreeSize());
//++++ player[0].data.offset=(paloffset/3);
-//++++ modexPalUpdate(&player[0].data, &paloffset, 0, 0);
+//++++ modexPalUpdate1(&player[0].data, &paloffset, 0, 0);
+ modexPalUpdate1(p.palette);
//printf(" %d\n", sizeof(ptmp->data));
//printf("1: %d\n", paloffset);
//++++ map.tiles->data->offset=(paloffset/3);
mv[0].page = &gvar.video.page[0];
gvar.video.page[1] = modexNextPage(mv[0].page);
mv[1].page = &gvar.video.page[1];
- gvar.video.page[2] = modexNextPageFlexibleSize(mv[1].page, page[0].sw, page[0].sh); //(352*176)+1024 is the remaining amount of memory left wwww
+ gvar.video.page[2] = modexNextPageFlexibleSize(mv[1].page, gvar.video.page[0].sw, gvar.video.page[0].sh); //(352*176)+1024 is the remaining amount of memory left wwww
//gvar.video.page[2] = modexNextPage0(mv2.page, 320, 192); //(352*176)+1024 is the remaining amount of memory left wwww
mv[2].page = &gvar.video.page[2];
npc0.q=1;
npc0.d=0;
modexDrawSpriteRegion(spri->page, npc0.x-4, npc0.y-TILEWH, 24, 64, 24, 32, &npctmp);*/
+ modexCopyPageRegion(mv[1].page, mv[0].page, 0, 0, 0, 0, mv[0].page->width, mv[0].page->height);
#ifdef SPRITE
-#ifdef BMPTYPE
- oldDrawBmp(VGA, player[0].x-4, player[0].y-TILEWH, &player[0].data, 1);
-#else
- modexDrawSpriteRegion(spri->page, player[0].x-4, player[0].y-TILEWH, 24, 64, 24, 32, &player[0].data);
-#endif
-#else
modexClearRegion(mv[1].page, player[0].x-4, player[0].y-TILEWH, 24, 32, 15);
+#else
+ modexDrawSpritePBufRegion(spri->page, player[0].x-4, player[0].y-TILEWH, 24, 64, 24, 32, &player[0].data);
#endif
modexShowPage(spri->page);
_fmemset(((mv[pg].page->data+4)+(16*(mv[pg].page->width/4))), 15, 4);
}
+ //9
+ if(IN_KeyDown(10)){ modexPalOverscan(default_pal, rand()%56); modexPalUpdate1(default_pal); }
+ //if(IN_KeyDown(11)){ modexPalOverscan(default_pal, 15); }
if((player[0].q==1) && !(player[0].x%TILEWH==0 && player[0].y%TILEWH==0)) break; //incase things go out of sync!
}
//not used now printf("temporary player sprite 1: http://www.pixiv.net/member_illust.php?mode=medium&illust_id=44606385\n");
printf("Virtual Screen: %dx", gvar.video.page[0].width); printf("%d\n", gvar.video.page[0].height);
printf("Screen: %dx", gvar.video.page[0].sw); printf("%d\n", gvar.video.page[0].sh);
+ printf("tile resolution: %dx", gvar.video.page[0].tilesh); printf("%d\n", gvar.video.page[0].tilesh);
printf("middle tile position: %dx", gvar.video.page[0].tilemidposscreenx); printf("%d\n", gvar.video.page[0].tilemidposscreeny);
// printf("Screen2: %dx", gvar.video.page[1].width); printf("%d\n", gvar.video.page[1].height);
// printf("map: %dx%d\n", map.width, map.height);