*/
#include "src/lib/scroll16.h"
-//#include "src/lib/mapread.h"
+#include "src/lib/timer.h"
#include "src/lib/wcpu/wcpu.h"
//#define FADE
player[0].persist_aniframe=0;
player[0].speed=4;
- gvar.clock_start=*clockdw;
- //0000printf("starting timer\n");
-//++++
- //++++????start_timer(&gvar);
-//++++ gvar.frames_per_second = 60;
-//0000 printf("ok\n");
+
+ printf("starting timer\n");
+ start_timer(&gvar);
+ printf("ok\n");
//extern struct inconfig inpu;
// atexit(qclean());
}
if((player[0].q==1) && !(player[0].x%TILEWH==0 && player[0].y%TILEWH==0)) break; //incase things go out of sync!
-
- gvar.tiku++;
}
/* fade back to text mode */