]> 4ch.mooo.com Git - 16.git/blobdiff - src/scroll.c
added fps system ^^
[16.git] / src / scroll.c
index aafa30503366d618d6f9de0aa45d1f42c5e2ef07..34f83fbc396b4f36f1987d184806a7128a9d465b 100755 (executable)
@@ -21,7 +21,7 @@
  */
 
 #include "src/lib/scroll16.h"
-//#include "src/lib/mapread.h"
+#include "src/lib/timer.h"
 #include "src/lib/wcpu/wcpu.h"
 
 //#define FADE
@@ -57,12 +57,10 @@ void main()
 
        player[0].persist_aniframe=0;
        player[0].speed=4;
-       gvar.clock_start=*clockdw;
-       //0000printf("starting timer\n");
-//++++
-       //++++????start_timer(&gvar);
-//++++ gvar.frames_per_second = 60;
-//0000 printf("ok\n");
+
+       printf("starting timer\n");
+       start_timer(&gvar);
+       printf("ok\n");
        //extern struct inconfig inpu;
 
 //     atexit(qclean());
@@ -363,8 +361,6 @@ void main()
        }
 
        if((player[0].q==1) && !(player[0].x%TILEWH==0 && player[0].y%TILEWH==0)) break;        //incase things go out of sync!
-
-       gvar.tiku++;
        }
 
        /* fade back to text mode */