\r
//word far *clock= (word far*) 0x046C; /* 18.2hz clock */\r
//bitmap_t *p;\r
-global_game_variables_t gvar;\r
static map_t map;\r
player_t player[MaxPlayers];\r
map_view_t mv[4];\r
\r
void main(int argc, char *argv[])\r
{\r
+ static global_game_variables_t gvar;\r
if(argv[1]) bakapee = atoi(argv[1]);\r
else bakapee = 1;\r
\r