map_view_t mv, mv2, mv3;\r
map_view_t *bg, *spri, *mask;//, *tmp;\r
byte *dpal, *gpal;\r
- byte huge *ptr;
+ byte *ptr;
byte *mappalptr;\r
- actor_t player;\r
+ actor_t player;
+// bitmap_t font;\r
//actor_t npc0;\r
\r
// atexit(qclean());\r
/* data */\r
//0000 printf("Total used @ before image loading: %zu\n", oldfreemem-GetFreeSize());
ptmp = bitmapLoadPcx("data/ptmp.pcx"); // load sprite
+// font = bitmapLoadPcx("data/font.pcx");
//npctmp = bitmapLoadPcx("ptmp1.pcx"); // load sprite\r
\r
/* create the planar buffer */\r
screen.height += (TILEWH*2)+QUADWH;\r
mv.page = &screen;\r
screen2 = modexNextPage(mv.page);\r
- mv2.page = &screen2;\r
- screen3 = screen2;\r
+ mv2.page = &screen2;
+ screen3 = modexNextPage0(mv2.page, 352, 176); //(352*176)+1024 is the remaining amount of memory left wwww
+ //screen3 = modexNextPage0(mv2.page, 320, 192); //(352*176)+1024 is the remaining amount of memory left wwww
mv3.page = &screen3;\r
\r
/* set up paging */\r
{
bg->page->dx++;
spri->page->dx++;
+ mask->page->dx++;
modexShowPage(bg->page);
modexShowPage(spri->page);
+ modexShowPage(mask->page);
panq++;\r
} else { panq = 1; pand = 0; }\r
}\r
{\r
bg->page->dx--;
spri->page->dx--;
+ mask->page->dx--;
modexShowPage(bg->page);
modexShowPage(spri->page);
+ modexShowPage(mask->page);
panq++;\r
} else { panq = 1; pand = 0; }\r
}\r
{\r
bg->page->dy--;
spri->page->dy--;
+ mask->page->dy--;
modexShowPage(bg->page);
modexShowPage(spri->page);
+ modexShowPage(mask->page);
panq++;\r
} else { panq = 1; pand = 0; }\r
}\r
{\r
bg->page->dy++;
spri->page->dy++;
+ mask->page->dy++;
modexShowPage(bg->page);
- modexShowPage(spri->page);\r
+ modexShowPage(spri->page);
+ modexShowPage(mask->page);\r
panq++;\r
} else { panq = 1; pand = 0; }\r
}
-}\r
+}
+
+ //the scripting stuf....
+\r
//if(((player.triggerx == TRIGGX && player.triggery == TRIGGY) && keyp(0x1C))||(player.tx == 5 && player.ty == 5))
if(((bg->map->data[(player.triggerx-1)+(map.width*(player.triggery-1))] == 0) && keyp(0x1C))||(player.tx == 5 && player.ty == 5))\r
{\r
}\r
nosound();\r
}\r
- if(player.q == (TILEWH/SPEED)+1 && player.d > 0 && (player.triggerx == 5 && player.triggery == 5)){ player.hp--; }\r
- //if(keyp(0x0E)) while(1){ if(xmsmalloc(24)) break; }\r
- if(keyp(25)){ pdump(bg); pdump(spri); }\r
+ if(player.q == (TILEWH/SPEED)+1 && player.d > 0 && (player.triggerx == 5 && player.triggery == 5)){ player.hp--; }
+ //debugging binds!\r
+ //if(keyp(0x0E)) while(1){ if(xmsmalloc(24)) break; }
+ if(keyp(2)) modexShowPage(bg->page);
+ if(keyp(3)) modexShowPage(spri->page);
+ if(keyp(4)) modexShowPage(mask->page);
+ if(keyp(0x44)){ bputs(spri->page, player.x+(TILEWH*2), player.y+(TILEWH*2), "wwww"); } //f10
+ if(keyp(25)){ pdump(bg); pdump(spri); } //p\r
if(keyp(24)){ modexPalUpdate0(gpal); paloffset=0; pdump(bg); pdump(spri); }\r
if(keyp(22)){\r
paloffset=0; modexPalBlack(); modexPalUpdate(&ptmp, &paloffset, 0, 0);\r
modexPalUpdate(map.tiles->data, &paloffset, 0, 0);\r
printf("2paloffset = %d\n", paloffset/3);\r
pdump(bg); pdump(spri); }
-\r
- if(keyp(88)){if(!panswitch) panswitch++; else panswitch--; }\r
- if(keyp(87))\r
+ //pan switch\r
+ if(keyp(88)){if(!panswitch) panswitch++; else panswitch--; } //f12
+ //TSR\r
+ if(keyp(87)) //f11\r
{\r
modexLeave();\r
setkb(0);\r
//xmsfree(spri);\r
//xmsfree(mask);\r
//xmsreport();\r
- //emmclose(emmhandle);\r
+ //emmclose(emmhandle);
+ printf("%Fp\n", bios_8x8_font());
+ //printf("%c\n", *bios_8x8_font());\r
switch(detectcpu())\r
{\r
case 0: cpus = "8086/8088 or 186/88"; break;\r
{\r
rx = (((i-1) % ((t->data->width)/t->tileWidth)) * t->tileWidth);\r
ry = (((i-1) / ((t->data->height)/t->tileHeight)) * t->tileHeight);
- printf("i=%d\n", i);\r
+////0000 printf("i=%d\n", i);\r
//mxPutTile(t->data, x, y, t->tileWidth, t->tileHeight);\r
modexDrawBmpRegion(page, x, y, rx, ry, t->tileWidth, t->tileHeight, (t->data));\r
}\r