//not used now printf("temporary player sprite 1: http://www.pixiv.net/member_illust.php?mode=medium&illust_id=44606385\n");
printf("Virtual Screen: %dx", gvar.video.page[0].width); printf("%d\n", gvar.video.page[0].height);
printf("Screen: %dx", gvar.video.page[0].sw); printf("%d\n", gvar.video.page[0].sh);
+ printf("tile resolution: %dx", gvar.video.page[0].tilesh); printf("%d\n", gvar.video.page[0].tilesh);
printf("middle tile position: %dx", gvar.video.page[0].tilemidposscreenx); printf("%d\n", gvar.video.page[0].tilemidposscreeny);
// printf("Screen2: %dx", gvar.video.page[1].width); printf("%d\n", gvar.video.page[1].height);
// printf("map: %dx%d\n", map.width, map.height);