//IN_initplayer(&player, 1);
#ifndef SPRITE
- modexClearRegion(mv[1].page, player[0].x-4, player[0].y-TILEWH, 24, 32, 15);
+ modexClearRegion(mv[1].page, player[0].x, player[0].y-TILEWH, 24, 32, 15);
#else
//PBUFSFUN(mv[1].page, player[0].x-4, player[0].y-TILEWH, 24, 64, 24, 32, PLAYERBMPDATA);
PBUFSFUN(mv[1].page, player[0].x-4, player[0].y-TILEWH, 24, 64, 24, 32, &pp);
printf("tile resolution: %dx", gvar.video.page[0].tw); printf("%d \n", gvar.video.page[0].th);
printf("middle tile position: %dx", gvar.video.page[0].tilemidposscreenx); printf("%d\n", gvar.video.page[0].tilemidposscreeny);
modexprintmeminfo(&gvar.video);
- printf("mv[%u].tx: %d", pan.pn, mv[pan.pn].tx); printf(" mv[%u].ty: %d ", pan.pn, mv[pan.pn].ty); printf("gvar.video.p=%u\n", gvar.video.p);
- printf("\ngvar.video.startclk=%u ", gvar.video.startclk);
- printf("gvar.video.clk=%f\n", (float)((*clockw)-gvar.video.startclk)/18.2);
+ //printf("mv[%u].tx: %d", pan.pn, mv[pan.pn].tx); printf(" mv[%u].ty: %d ", pan.pn, mv[pan.pn].ty);
+ printf("gvar.video.p=%u ", gvar.video.p); printf("gvar.video.r=%u ", gvar.video.r);
+ printf("pageflipflop=%u\n", pageflipflop);
+ printf("\ngvar.video.tickclk=%f\n", gvar.video.tickclk);
+ printf("gvar.video.clk=%f", gvar.video.clk);
printf("\n");
//printf("map.width=%d map.height=%d map.data[0]=%d\n", mv[0].map->width, mv[0].map->height, mv[0].map->data[0]);