map_view_t mv[3];
map_view_t *bg, *spri, *mask;//, *tmp;
planar_buf_t *p;
+float t;
void main()
{
player[0].persist_aniframe=0;
player[0].speed=4;
- gvar.clock=*hwclockw;
+ gvar.clock_start=*hwclockw;
//0000printf("starting timer\n");
//++++
//++++????start_timer(&gvar);