]> 4ch.mooo.com Git - 16.git/blobdiff - src/scroll.c
modified: Project 16.bfproject
[16.git] / src / scroll.c
index 5275fc69119c7b4acbfa4b58a2ffe67a9d9d9870..9c37120f31f149c33724b579155ac3f55e1c66fc 100644 (file)
@@ -87,7 +87,7 @@ void main() {
        /* draw the tiles */
        ptr = map.data;
        /*data\\*/
-       ptmp = bitmapLoadPcx("ptmp.pcx"); // load sprite
+       ptmp = bitmapLoadPcx("ptmp1.pcx"); // load sprite
        setkb(1);
        modexEnter();
        modexPalUpdate(ptmp.palette);
@@ -121,8 +121,8 @@ void main() {
        //TODO: erase player initial draw
        modexDrawSpriteRegion(spri->page, player.x-4, player.y-TILEWH, 24, 64, 24, 32, &ptmp);
        //temp draw trigger box
-       modexClearRegion(spri->page, player.triggerx*16, player.triggery*16, 16, 16, 0);
-       modexClearRegion(bg->page, player.triggerx*16, player.triggery*16, 16, 16, 0);
+       modexClearRegion(spri->page, player.triggerx*16, player.triggery*16, 16, 16, 1);
+       modexClearRegion(bg->page, player.triggerx*16, player.triggery*16, 16, 16, 1);
        modexShowPage(spri->page);
        while(!keyp(1))//!keyp(1))
        {
@@ -340,7 +340,9 @@ break;
        printf("player.triggy: %d\n", player.triggery);
        printf("dxThresh: %d\n", bg->dxThresh);
        printf("dyThresh: %d\n", bg->dyThresh);
-       printf("temporary player sprite http://www.pixiv.net/member_illust.php?mode=medium&illust_id=45556867\n");
+       printf("temporary player sprite 0: http://www.pixiv.net/member_illust.php?mode=medium&illust_id=45556867\n");
+       printf("temporary player sprite 1: http://www.pixiv.net/member_illust.php?mode=medium&illust_id=44606385\n");
+       printf("\n");
        switch(detectcpu())
        {
                case 0: cpus = "8086/8088 or 186/88"; break;
@@ -386,9 +388,9 @@ initMap(map_t *map) {
        for(y=0; y<TILEWH; y++) {
        for(x=0; x<(TILEWH*2); x++) {
                if(x<TILEWH)
-                 map->tiles->data->data[i] = 0x24;
+                 map->tiles->data->data[i] = 0x01;//0x24;
                else
-                 map->tiles->data->data[i] = 0x34;
+                 map->tiles->data->data[i] = 0;//0x34;
                i++;
        }
        }