//static int persist_aniframe = 0; /* gonna be increased to 1 before being used, so 0 is ok for default */
//map_view_db_t pgid[4];
+ word pg;
#ifdef FADE
byte *dpal, *gpal;
#endif
}
IN_Ack();
}
+ //TODO fmemtest into page
+ if(IN_KeyDown(4+1)) //4
+ {
+ pg=1;
+ SELECT_ALL_PLANES();
+ _fmemset(((mv[pg].page->data+4)+(16*(mv[pg].page->width/4))), 15, 4);
+ }
if((player[0].q==1) && !(player[0].x%TILEWH==0 && player[0].y%TILEWH==0)) break; //incase things go out of sync!
}