#ifndef SPRITE\r
modexClearRegion(mv[0].page, player[0].x, player[0].y-TILEWH, 16, 32, 15);\r
#else\r
- PBUFSFUN(&gvar.video.page[0], player[0].x, player[0].y-TILEWH, 16, 64, 16, 32, PCXBMPPTR);\r
+ modexDrawSpriteRegion(&gvar.video.page[0], player[0].x, player[0].y-TILEWH, 16, 64, 16, 32, PCXBMPPTR);\r
#endif\r
\r
if(!pageflipflop) VL_ShowPage(mv[1].page, 0, 0);//modexShowPage(mv[1].page);\r
else ZC_ShowMV(&mv, 0, 0);//modexShowPage(mv[0].page);//!(gvar.video.p)\r
\r
- modexDrawBmp(&gvar.video.page[0], 16, 16, PCXBMPPTR);\r
+ //modexDrawBmp(&gvar.video.page[0], 16, 16, PCXBMPPTR);\r
/* buffer pages */\r
// modexClearRegion(mv[2].page, 0, 0, mv[2].page->width, mv[2].page->height, 47);\r
// modexClearRegion(mv[3].page, 0, 0, mv[3].page->width, mv[3].page->height, 45);\r
modexClearRegion(mv[3].page, 0, 0, 20, 36, 15);\r
//IN_UserInput(1,1);\r
}\r
+#ifdef SPRITE\r
if(IN_KeyDown(66)) //f8\r
{\r
// modexDrawSprite(mv[0].page, 16, 16, &p);\r
modexDrawSprite(mv[0].page, 32+72, 16, (PCXBMPVAR));\r
}\r
+#endif\r
FUNCTIONKEYFUNCTIONS;\r
\r
//9\r