]> 4ch.mooo.com Git - 16.git/blobdiff - src/scroll.c
wwww ok wwwww zscroll and scroll compile disabled due to me being too tired to whack...
[16.git] / src / scroll.c
index b512f832bf78e8274e83bcb292aa1c8308f90839..dd2db336a03f7457967c519b40f49f179dc0a540 100755 (executable)
@@ -178,7 +178,7 @@ void main(int argc, char *argv[])
        //default player position on the viewable map\r
        player[0].tx = mv[0].tx + mv[0].page->tilemidposscreenx;\r
        player[0].ty = mv[0].ty + mv[0].page->tilemidposscreeny;\r
-       IN_initplayer(&player, 0);\r
+       IN_initplayer(&player);//, 0);\r
        //IN_initplayer(&player, 1);\r
 \r
 #ifndef        SPRITE\r
@@ -221,7 +221,7 @@ void main(int argc, char *argv[])
        //when player[0].tx or player[0].ty == 0 or player[0].tx == 20 or player[0].ty == 15 then stop because that is edge of map and you do not want to walk of the map\r
 \r
        //player movement\r
-               IN_ReadControl(0,&player);\r
+               IN_ReadControl(/*0,*/&player);\r
        if(!panswitch){\r
                walk(mv, player, 0);\r
        }else{\r