/* Project 16 Source Code~\r
- * Copyright (C) 2012-2015 sparky4 & pngwen & andrius4669\r
+ * Copyright (C) 2012-2017 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover\r
*\r
* This file is part of Project 16.\r
*\r
*/\r
\r
#include <stdio.h>\r
-#include "src/lib/modex16.h"\r
+#include "src/lib/16_vl.h"\r
#include "src/lib/16_in.h"\r
+#include "src/lib/scroll16.h"\r
\r
-global_game_variables_t gvar;\r
-player_t player[MaxPlayers];\r
+#define LGQ 32\r
+#define HGQ 55\r
+\r
+static word far* clockw= (word far*) 0x046C; /* 18.2hz clock */\r
\r
void main(int argc, char *argv[])\r
{\r
- int i, j;\r
- word start, end;\r
- word p, k;\r
- byte *pal, *pal2;\r
- sword bakapee;\r
+ static global_game_variables_t gvar;\r
+ static player_t player[MaxPlayers];\r
\r
- //argument\r
- if(argv[1]) bakapee = atoi(argv[1]);\r
- else bakapee = 1;\r
+ map_t map;\r
+ map_view_t mv[4];\r
\r
- /* load our palette */\r
- modexLoadPalFile("data/default.pal", &pal2);\r
+ int i, j;\r
+ word startclk, endclk;\r
+ word k;\r
+ //====byte *pal, *pal2;\r
+\r
+ //====word colo=LGQ;\r
+\r
+ // DOSLIB: check our environment\r
+ /*probe_dos();\r
+\r
+ // DOSLIB: what CPU are we using?\r
+ // NTS: I can see from the makefile Sparky4 intends this to run on 8088 by the -0 switch in CFLAGS.\r
+ // So this code by itself shouldn't care too much what CPU it's running on. Except that other\r
+ // parts of this project (DOSLIB itself) rely on CPU detection to know what is appropriate for\r
+ // the CPU to carry out tasks. --J.C.\r
+ cpu_probe();\r
+\r
+ // DOSLIB: check for VGA\r
+ if (!probe_vga()) {\r
+ printf("VGA probe failed\n");\r
+ return;\r
+ }\r
+ // hardware must be VGA or higher!\r
+ if (!(vga_state.vga_flags & VGA_IS_VGA)) {\r
+ printf("This program requires VGA or higher graphics hardware\n");\r
+ return;\r
+ }\r
+\r
+ if (_DEBUG_INIT() == 0) {\r
+#ifdef DEBUGSERIAL\r
+ printf("WARNING: Failed to initialize DEBUG output\n");\r
+#endif\r
+ }\r
+ _DEBUG("Serial debug output started\n"); // NTS: All serial output must end messages with newline, or DOSBox-X will not emit text to log\r
+ _DEBUGF("Serial debug output printf test %u %u %u\n",1U,2U,3U);*/\r
+ Startup16(&gvar);\r
\r
/* save the palette */\r
- pal = modexNewPal();\r
- modexPalSave(pal);\r
- modexFadeOff(1, pal);\r
- modexPalBlack();\r
+ //====pal = modexNewPal();\r
+ //====modexPalSave(pal);\r
+ //====modexFadeOff(1, pal);\r
+ //====modexPalBlack();\r
\r
- VGAmodeX(bakapee, &gvar);\r
- modexPalBlack();\r
+ //IN_Startup();\r
+ IN_Default(0,&player,ctrl_Keyboard1);\r
+ EN_initplayer(&player, 0, &gvar.video);\r
\r
- IN_Startup();\r
- IN_Default(0,&player,ctrl_Joystick);\r
+ VGAmodeX(1, 1, &gvar);\r
+ //====modexPalBlack();\r
\r
- /* set up the page, but with 16 pixels on all borders in offscreen mem */\r
- gvar.video.page[0]=modexDefaultPage(&gvar.video.page[0]);\r
- gvar.video.page[1] = modexNextPage(&gvar.video.page[0]);\r
- gvar.video.page[0].width += 32;\r
- gvar.video.page[0].height += 32;\r
+ /* load our palette */\r
+ //====modexLoadPalFile("data/default.pal", &pal2);\r
\r
+ /* overscan show */\r
+ //modexPalOverscan(44+1);\r
+\r
+ /* set up the page, but with 16 pixels on all borders in offscreen mem */\r
+ modexHiganbanaPageSetup(&gvar.video);\r
+ ZC_MVSetup(&mv, &map, &gvar);\r
\r
/* fill the page with one color, but with a black border */\r
+ /*modexClearRegion(&gvar.video.page[1], 0, 0, gvar.video.page[1].width, gvar.video.page[1].height, 15);\r
+ modexClearRegion(&gvar.video.page[1], 16, 16, gvar.video.page[1].sw, gvar.video.page[1].sh, 128);\r
+ modexClearRegion(&gvar.video.page[1], 32, 32, gvar.video.page[1].sw-32, gvar.video.page[1].sh-32, 42);\r
+ modexClearRegion(&gvar.video.page[1], 48, 48, gvar.video.page[1].sw-64, gvar.video.page[1].sh-64, 128);\r
modexShowPage(&gvar.video.page[1]);\r
+ modexClearRegion(&gvar.video.page[0], 0, 0, gvar.video.page[0].width, gvar.video.page[0].height, 15);\r
modexClearRegion(&gvar.video.page[0], 16, 16, gvar.video.page[0].sw, gvar.video.page[0].sh, 128);\r
modexClearRegion(&gvar.video.page[0], 32, 32, gvar.video.page[0].sw-32, gvar.video.page[0].sh-32, 42);\r
modexClearRegion(&gvar.video.page[0], 48, 48, gvar.video.page[0].sw-64, gvar.video.page[0].sh-64, 128);\r
- modexShowPage(&gvar.video.page[0]);\r
+ modexShowPage(&gvar.video.page[0]);*/\r
+\r
+\r
+ modexClearRegion(&gvar.video.page[0], 0, 0, gvar.video.page[0].width, gvar.video.page[0].height, 15);\r
+ modexClearRegion(&gvar.video.page[0], 16, 16, gvar.video.page[0].sw, gvar.video.page[0].sh, 128);\r
+ modexClearRegion(&gvar.video.page[0], 32, 32, gvar.video.page[0].sw-32, gvar.video.page[0].sh-32, 42);\r
+ modexClearRegion(&gvar.video.page[0], 48, 48, gvar.video.page[0].sw-64, gvar.video.page[0].sh-64, 128);\r
+ modexCopyPageRegion(&gvar.video.page[1], &gvar.video.page[0], 0, 0, 0, 0, gvar.video.page[0].width, gvar.video.page[0].height);\r
+ modexClearRegion(&gvar.video.page[2], 0, 0, gvar.video.page[2].sw, gvar.video.page[2].sh, 47);\r
+ modexClearRegion(&gvar.video.page[3], 0, 0, gvar.video.page[3].sw, gvar.video.page[3].sh, 45);\r
+\r
\r
/* fade in */\r
- modexFadeOn(1, pal2);\r
+ //====modexFadeOn(1, pal2);\r
\r
- i=0,k=0,j=0,p=0;\r
- start = *clockw;\r
- while(!IN_KeyDown(sc_Escape) && i<5)\r
+ i=0,k=0,j=0;\r
+ startclk = *clockw;\r
+ while(!IN_KeyDown(sc_Escape))\r
{\r
IN_ReadControl(0,&player);\r
+ ZC_panPageManual(&mv, &player, 0);\r
+ //[gvar.video.sp]\r
+ //ZC_MVSync(&mv);\r
+\r
+ /*if(i<5){\r
switch (k)\r
{\r
case 0:\r
- /* go right */\r
- gvar.video.page[p].dx++;\r
+ pee:\r
+ // go right\r
+ gvar.video.page[gvar.video.sp].dx++;\r
+ if(i==5){ if(j>=31){ i++; j=0; goto baka; }else j++; }else\r
if(j>=32){ k++; j=0; }else j++;\r
break;\r
case 1:\r
- /* go left */\r
- gvar.video.page[p].dx--;\r
+ // go left\r
+ gvar.video.page[gvar.video.sp].dx--;\r
if(j>=32){ k++; j=0; }else j++;\r
break;\r
case 2:\r
- /* go up */\r
- gvar.video.page[p].dy++;\r
+ // go up\r
+ gvar.video.page[gvar.video.sp].dy++;\r
if(j>=32){ k++; j=0; }else j++;\r
break;\r
case 3:\r
- /* go down */\r
- gvar.video.page[p].dy--;\r
+ // go down\r
+ gvar.video.page[gvar.video.sp].dy--;\r
if(j>=32){ k=0; j=0; i++; }else j++;\r
break;\r
default:\r
\r
break;\r
- }\r
- if(IN_KeyDown(2)) p=0;\r
- if(IN_KeyDown(3)) p=1;\r
- modexShowPage(&gvar.video.page[p]);\r
+ }}else{\r
+ if(i==5) goto pee;\r
+ baka:\r
+ i++;\r
+ modexClearRegion(&gvar.video.page[1], 0, gvar.video.page[0].height/2, gvar.video.page[0].width-32, 16, 45);*/\r
+// if(IN_KeyDown(6))\r
+// {\r
+// modexClearRegion(&gvar.video.page[1], gvar.video.page[1].sw, 16, 8, 4, 45);\r
+// }\r
+// if(IN_KeyDown(4+1)){\r
+// modexClearRegion(&gvar.video.page[1], 16, 16, gvar.video.page[1].sw, gvar.video.page[1].sh, 128);\r
+// modexClearRegion(&gvar.video.page[1], 32, 32, gvar.video.page[1].sw-32, gvar.video.page[1].sh-32, 42);\r
+// modexClearRegion(&gvar.video.page[1], 48, 48, gvar.video.page[1].sw-64, gvar.video.page[1].sh-64, 128);\r
+// }\r
+ //}\r
+ PANKEYFUN;\r
+ if(IN_KeyDown(12)) modexClearRegion(&gvar.video.page[0], (gvar.video.page[0].width/2)-4, (gvar.video.page[0].height/2)-16, 24, 32, 15);\r
+ if(IN_KeyDown(13)) modexClearRegion(&gvar.video.page[1], (gvar.video.page[1].width/2)-4, (gvar.video.page[1].height/2)-16, 24, 32, 15);\r
+/*==== if(IN_KeyDown(7)){\r
+ for(i=0;i<3;i++)\r
+ {\r
+ pal2[i] = rand()%64;\r
+ modexPalUpdate1(pal2);\r
+ colo++;\r
+ if(colo>HGQ) colo=LGQ;\r
+ }\r
+// if(i>PAL_SIZE) i=0;\r
+ }//9*/\r
+ if(IN_KeyDown(25)){ modexpdump(&gvar.video.page[gvar.video.sp]); IN_UserInput(1,1); }//p\r
+ //VL_ShowPage(&gvar.video.page[gvar.video.sp], 0, 0);\r
+ ZC_ShowMV(&mv, 0, 0);\r
}\r
\r
- end = *clockw;\r
+ endclk = *clockw;\r
\r
/* fade back to text mode */\r
- modexFadeOff(1, pal2);\r
- modexPalBlack();\r
- VGAmodeX(0, &gvar);\r
- IN_Shutdown();\r
+ //====modexFadeOff(1, pal2);\r
+ //====modexPalBlack();\r
+ VGAmodeX(0, 1, &gvar);\r
+ Shutdown16(&gvar);\r
printf("Project 16 test.exe. This is just a test file!\n");\r
printf("version %s\n", VERSION);\r
- modexPalBlack();\r
- modexFadeOn(1, pal);\r
+ VL_PrintmodexmemInfo(&gvar.video);\r
+ printf("tx=%d ", mv[gvar.video.sp].tx); printf("ty=%d ", mv[gvar.video.sp].ty); printf("player.d=%d\n", player[0].enti.d);\r
+ //IN_Shutdown();\r
+ //====modexPalBlack();\r
+ //====modexFadeOn(1, pal);\r
}\r