/* Project 16 Source Code~\r
- * Copyright (C) 2012-2015 sparky4 & pngwen & andrius4669\r
+ * Copyright (C) 2012-2016 sparky4 & pngwen & andrius4669 & joncampbell123\r
*\r
* This file is part of Project 16.\r
*\r
\r
#include <stdio.h>\r
#include "src/lib/modex16.h"\r
+#include "src/lib/16_in.h"\r
+#include "src/lib/scroll16.h"\r
\r
global_game_variables_t gvar;\r
+player_t player[MaxPlayers];\r
+map_view_t mv[2];\r
+pan_t pan;\r
\r
void main(int argc, char *argv[])\r
{\r
int i, j;\r
- word start, end;\r
+ word startclk, endclk;\r
+ word k;\r
byte *pal, *pal2;\r
sword bakapee;\r
\r
if(argv[1]) bakapee = atoi(argv[1]);\r
else bakapee = 1;\r
\r
+\r
+ // DOSLIB: check our environment\r
+ probe_dos();\r
+\r
+ // DOSLIB: what CPU are we using?\r
+ // NTS: I can see from the makefile Sparky4 intends this to run on 8088 by the -0 switch in CFLAGS.\r
+ // So this code by itself shouldn't care too much what CPU it's running on. Except that other\r
+ // parts of this project (DOSLIB itself) rely on CPU detection to know what is appropriate for\r
+ // the CPU to carry out tasks. --J.C.\r
+ cpu_probe();\r
+\r
+ // DOSLIB: check for VGA\r
+ if (!probe_vga()) {\r
+ printf("VGA probe failed\n");\r
+ return;\r
+ }\r
+ // hardware must be VGA or higher!\r
+ if (!(vga_state.vga_flags & VGA_IS_VGA)) {\r
+ printf("This program requires VGA or higher graphics hardware\n");\r
+ return;\r
+ }\r
+\r
/* load our palette */\r
modexLoadPalFile("data/default.pal", &pal2);\r
\r
modexFadeOff(1, pal);\r
modexPalBlack();\r
\r
- VGAmodeX(bakapee, &gvar);\r
+ IN_Startup();\r
+ IN_Default(0,&player,ctrl_Keyboard1);\r
+ IN_initplayer(&player, 0);\r
+\r
+ textInit();\r
+ VGAmodeX(bakapee, 1, &gvar);\r
modexPalBlack();\r
\r
/* set up the page, but with 16 pixels on all borders in offscreen mem */\r
- gvar.video.page[0]=modexDefaultPage(&gvar.video.page[0]);\r
- gvar.video.page[1] = modexNextPage(&gvar.video.page[0]);\r
- gvar.video.page[0].width += 32;\r
- gvar.video.page[0].height += 32;\r
+ modexHiganbanaPageSetup(&gvar.video);\r
+ for(i=0;i<gvar.video.num_of_pages;i++)\r
+ {\r
+ mv[i].page = &gvar.video.page[i];\r
+ mv[i].video = &gvar.video;\r
+ mv[i].pan = &pan;\r
+ mv[i].tx = 0;\r
+ mv[i].ty = 0;\r
+ }\r
+// gvar.video.page[0]=modexDefaultPage(&gvar.video.page[0]);\r
+// gvar.video.page[1] = modexNextPage(&gvar.video.page[0]);\r
+// gvar.video.page[0].width += 32;\r
+// gvar.video.page[0].height += 32;\r
\r
\r
/* fill the page with one color, but with a black border */\r
modexShowPage(&gvar.video.page[1]);\r
+ modexClearRegion(&gvar.video.page[0], 0, 0, gvar.video.page[0].width, gvar.video.page[0].height, 15);\r
modexClearRegion(&gvar.video.page[0], 16, 16, gvar.video.page[0].sw, gvar.video.page[0].sh, 128);\r
modexClearRegion(&gvar.video.page[0], 32, 32, gvar.video.page[0].sw-32, gvar.video.page[0].sh-32, 42);\r
modexClearRegion(&gvar.video.page[0], 48, 48, gvar.video.page[0].sw-64, gvar.video.page[0].sh-64, 128);\r
modexShowPage(&gvar.video.page[0]);\r
+ modexCopyPageRegion(&gvar.video.page[1], &gvar.video.page[0], 0, 0, 0, 0, gvar.video.page[0].width+32, gvar.video.page[0].height);\r
\r
/* fade in */\r
modexFadeOn(1, pal2);\r
\r
- start = *clockw;\r
- for(i=0; i<5; i++) {\r
- /* go right */\r
- for(j=0; j<32; j++) {\r
- gvar.video.page[0].dx++;\r
- modexShowPage(&gvar.video.page[0]);\r
- }\r
- /* go left */\r
- for(j=0; j<32; j++) {\r
- gvar.video.page[0].dx--;\r
- modexShowPage(&gvar.video.page[0]);\r
- }\r
- /* go up */\r
- for(j=0; j<32; j++) {\r
- gvar.video.page[0].dy++;\r
- modexShowPage(&gvar.video.page[0]);\r
- }\r
+ i=0,k=0,j=0,pan.pn=1;\r
+ startclk = *clockw;\r
+ while(!IN_KeyDown(sc_Escape))\r
+ {\r
+ IN_ReadControl(0,&player);\r
+ panpagemanual(mv, player, 0);\r
\r
- /* go down */\r
- for(j=0; j<32; j++) {\r
- gvar.video.page[0].dy--;\r
- modexShowPage(&gvar.video.page[0]);\r
- }\r
+ /*if(i<5){\r
+ switch (k)\r
+ {\r
+ case 0:\r
+ pee:\r
+ // go right\r
+ gvar.video.page[pan.pn].dx++;\r
+ if(i==5){ if(j>=31){ i++; j=0; goto baka; }else j++; }else\r
+ if(j>=32){ k++; j=0; }else j++;\r
+ break;\r
+ case 1:\r
+ // go left\r
+ gvar.video.page[pan.pn].dx--;\r
+ if(j>=32){ k++; j=0; }else j++;\r
+ break;\r
+ case 2:\r
+ // go up\r
+ gvar.video.page[pan.pn].dy++;\r
+ if(j>=32){ k++; j=0; }else j++;\r
+ break;\r
+ case 3:\r
+ // go down\r
+ gvar.video.page[pan.pn].dy--;\r
+ if(j>=32){ k=0; j=0; i++; }else j++;\r
+ break;\r
+ default:\r
+\r
+ break;\r
+ }}else{\r
+ if(i==5) goto pee;\r
+ baka:\r
+ i++;\r
+ modexClearRegion(&gvar.video.page[1], 0, gvar.video.page[0].height/2, gvar.video.page[0].width-32, 16, 45);*/\r
+ if(IN_KeyDown(6))\r
+ {\r
+ modexClearRegion(&gvar.video.page[1], gvar.video.page[1].sw, 16, 8, 4, 45);\r
+ }\r
+ if(IN_KeyDown(4+1)){\r
+ modexClearRegion(&gvar.video.page[1], 16, 16, gvar.video.page[1].sw, gvar.video.page[1].sh, 128);\r
+ modexClearRegion(&gvar.video.page[1], 32, 32, gvar.video.page[1].sw-32, gvar.video.page[1].sh-32, 42);\r
+ modexClearRegion(&gvar.video.page[1], 48, 48, gvar.video.page[1].sw-64, gvar.video.page[1].sh-64, 128);\r
+ }\r
+ //}\r
+ if(IN_KeyDown(2)) pan.pn=0;\r
+ if(IN_KeyDown(3)) pan.pn=1;\r
+ if(IN_KeyDown(25)){\r
+ modexpdump(&gvar.video.page[pan.pn]);\r
+ }//p\r
+ modexShowPage(&gvar.video.page[pan.pn]);\r
}\r
\r
- end = *clockw;\r
+ endclk = *clockw;\r
\r
/* fade back to text mode */\r
modexFadeOff(1, pal2);\r
modexPalBlack();\r
- VGAmodeX(0, &gvar);\r
+ VGAmodeX(0, 1, &gvar);\r
+ printf("Project 16 test.exe. This is just a test file!\n");\r
+ printf("version %s\n", VERSION);\r
+ printf("video memory remaining: %ld\n", gvar.video.vmem_remain);\r
+ printf("page ");\r
+ for(i=0; i<gvar.video.num_of_pages;i++)\r
+ {\r
+ printf(" [%u]=", i);\r
+ printf("(%Fp)", (gvar.video.page[i].data));\r
+ printf(" size=%ld", gvar.video.page[i].pagesize);\r
+ printf(" sw=%u sh=%u\n", gvar.video.page[i].sw, gvar.video.page[i].sh);\r
+ printf("\n");\r
+ }\r
+ printf("tx=%d ", mv[pan.pn].tx); printf("ty=%d ", mv[pan.pn].ty); printf("player.d=%d\n", player[0].d);\r
+ IN_Shutdown();\r
modexPalBlack();\r
modexFadeOn(1, pal);\r
}\r