-#include <stdio.h>\r
-\r
-/*typedef unsigned char far *VGA_RAM_PTR;\r
-VGA_RAM_PTR vga_graphics_ram = (VGA_RAM_PTR)MK_FP(0xA000,0x0000);\r
-unsigned char vga_stride = 80; // 80 x 4 = 320 for 320-pixel wide modes\r
-\r
-static inline void vga_write_sequencer(unsigned char i,unsigned char c) {\r
- outp(0x3C4,i);\r
- outp(0x3C5,c);\r
-}*/\r
-\r
-void main()\r
-{\r
- printf("pee\n");\r
-}\r
+#include "src/tesuto.h"
+
+static unsigned char palette[768];
+global_game_variables_t gvar;
+
+int main(int argc,char **argv) {
+ struct vrl1_vgax_header *vrl_header;
+ vrl1_vgax_offset_t *vrl_lineoffs;
+ unsigned char *buffer;
+ unsigned int bufsz;
+ int fd;
+
+ if (argc < 3) {
+ fprintf(stderr,"drawvrl <VRL file> <palette file>\n");
+ return 1;
+ }
+
+ fd = open(argv[1],O_RDONLY|O_BINARY);
+ if (fd < 0) {
+ fprintf(stderr,"Unable to open '%s'\n",argv[1]);
+ return 1;
+ }
+ {
+ unsigned long sz = lseek(fd,0,SEEK_END);
+ if (sz < sizeof(*vrl_header)) return 1;
+ if (sz >= 65535UL) return 1;
+
+ bufsz = (unsigned int)sz;
+ buffer = malloc(bufsz);
+ if (buffer == NULL) return 1;
+
+ lseek(fd,0,SEEK_SET);
+ if ((unsigned int)read(fd,buffer,bufsz) < bufsz) return 1;
+
+ vrl_header = (struct vrl1_vgax_header*)buffer;
+ if (memcmp(vrl_header->vrl_sig,"VRL1",4) || memcmp(vrl_header->fmt_sig,"VGAX",4)) return 1;
+ if (vrl_header->width == 0 || vrl_header->height == 0) return 1;
+ }
+ close(fd);
+
+ probe_dos();
+ if (!probe_vga()) {
+ printf("VGA probe failed\n");
+ return 1;
+ }
+ int10_setmode(19);
+ update_state_from_vga();
+ VGAmodeX(1, &gvar);
+ //vga_enable_256color_modex(); // VGA mode X
+
+
+ /* load color palette */
+ fd = open(argv[2],O_RDONLY|O_BINARY);
+ if (fd >= 0) {
+ unsigned int i;
+
+ read(fd,palette,768);
+ close(fd);
+
+ vga_palette_lseek(0);
+ for (i=0;i < 256;i++) vga_palette_write(palette[(i*3)+0]>>2,palette[(i*3)+1]>>2,palette[(i*3)+2]>>2);
+ }
+
+ /* preprocess the sprite to generate line offsets */
+ vrl_lineoffs = vrl1_vgax_genlineoffsets(vrl_header,buffer+sizeof(*vrl_header),bufsz-sizeof(*vrl_header));
+ if (vrl_lineoffs == NULL) return 1;
+
+ draw_vrl1_vgax_modex(0,0,vrl_header,vrl_lineoffs,buffer+sizeof(*vrl_header),bufsz-sizeof(*vrl_header));
+ while (getch() != 13);
+
+ {
+ unsigned int i;
+
+ for (i=1;i < 320;i++)
+ draw_vrl1_vgax_modex(i,0,vrl_header,vrl_lineoffs,buffer+sizeof(*vrl_header),bufsz-sizeof(*vrl_header));
+ }
+ while (getch() != 13);
+
+ {
+ unsigned int i;
+
+ for (i=1;i < 200;i++)
+ draw_vrl1_vgax_modex(i,i,vrl_header,vrl_lineoffs,buffer+sizeof(*vrl_header),bufsz-sizeof(*vrl_header));
+ }
+ while (getch() != 13);
+
+ {
+ unsigned int i;
+
+ for (i=(2 << 6)/*200%*/;i >= (1 << 4)/*25%*/;i--)
+ draw_vrl1_vgax_modexstretch(0,0,i,vrl_header,vrl_lineoffs,buffer+sizeof(*vrl_header),bufsz-sizeof(*vrl_header));
+ }
+ while (getch() != 13);
+ {
+ unsigned int i;
+
+ for (i=(2 << 6)/*200%*/;i >= (1 << 4)/*25%*/;i--)
+ draw_vrl1_vgax_modexystretch(0,0,i,i,vrl_header,vrl_lineoffs,buffer+sizeof(*vrl_header),bufsz-sizeof(*vrl_header));
+ }
+ while (getch() != 13);
+
+ int10_setmode(3);
+ //VGAmodeX(0, &gvar);
+ free(vrl_lineoffs);
+ buffer = NULL;
+ free(buffer);
+ bufsz = 0;
+ return 0;
+}
+