]> 4ch.mooo.com Git - 16.git/blobdiff - src/vgacamm.c
scroll.exe works again but the fps thingy dose not work because of MM zcroll breaks...
[16.git] / src / vgacamm.c
index 16054b3821d0f300dfa95e4856658be880bd5b7a..2c8eaa89a5698d38df9629d8bf82541c84bb9b8d 100755 (executable)
  *\r
  */\r
 \r
-#include "src/lib/modex16.h"\r
+#include "src/lib/16_vl.h"\r
 #include "src/lib/16_sprit.h"\r
 #include "src/lib/16_ca.h"\r
 #include "src/lib/16_mm.h"\r
 \r
+static word far* clockw= (word far*) 0x046C; /* 18.2hz clock */\r
+\r
 void main() {\r
        global_game_variables_t gvar;\r
-       //mminfo_t mm; mminfotype mmi;\r
        __segment sega;\r
-       void __based(sega)* bigbuffer;\r
+       memptr bigbuffer;\r
        int i;\r
        word start;\r
        int plane;\r
@@ -43,7 +44,7 @@ void main() {
        MM_Startup(&gvar.mm, &gvar.mmi);\r
        CA_Startup(&gvar);\r
        printf("loading\n");\r
-       if(CA_LoadFile("data/spri/chikyuu.vrs", &bigbuffer, &gvar.mm, &gvar.mmi)) baka=1; else baka=0;\r
+       if(CA_LoadFile("data/spri/chikyuu.vrs", &bigbuffer, &gvar)) baka=1; else baka=0;\r
 \r
        // DOSLIB: check our environment\r
        probe_dos();\r