]> 4ch.mooo.com Git - 16.git/blobdiff - src/vgmtest.c
wwww ok wwwww zscroll and scroll compile disabled due to me being too tired to whack...
[16.git] / src / vgmtest.c
index a4e5f7270496ba96597c2ff085cd30fb07a532a8..2760ac0da95d46d8219b6404ab206cf534321767 100755 (executable)
@@ -1,5 +1,5 @@
 /* Project 16 Source Code~\r
- * Copyright (C) 2012-2015 sparky4 & pngwen & andrius4669\r
+ * Copyright (C) 2012-2016 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover\r
  *\r
  * This file is part of Project 16.\r
  *\r
@@ -48,14 +48,14 @@ UINT8 OPL2_ReadStatus(void)
 void\r
 main(int argc, char *argv[])\r
 {\r
-       global_game_variables_t gvar;\r
+       //++++global_game_variables_t gvar;\r
        VGM_FILE pee[9];\r
        player_t player[MaxPlayers];\r
        char *bakapee;\r
 \r
        bakapee = malloc(64);\r
        if(argv[1]) bakapee = argv[1];\r
-       else bakapee = "data/0.vgm";\r
+       else bakapee = "data/adlib.vgm";\r
        printf("%x\n", OpenVGMFile(bakapee, &pee[0]));\r
        IN_Startup();\r
        IN_Default(0,&player,ctrl_Joystick);\r
@@ -64,7 +64,7 @@ main(int argc, char *argv[])
        while(!IN_KeyDown(sc_Escape))\r
        //while(!kbhit())\r
        {\r
-               IN_ReadControl(0,&player);\r
+               IN_ReadControl(/*0,*/&player);\r
                UpdateSoundEngine();\r
        }\r
        StopMusic();\r