* soundtest\r
*/\r
\r
+#define VGM_SLOTS 4\r
+\r
+VGM_FILE vgmFiles[VGM_SLOTS];\r
+\r
void main()\r
{\r
global_game_variables_t gvar;\r
+ VGM_FILE* tempVgmFile;\r
+ UINT8 vgmChn;\r
+ UINT8 vgmId;\r
+\r
+ tempVgmFile = &vgmFiles[vgmId];\r
+\r
if (vgmChn == 0x7F)\r
PlayMusic(tempVgmFile);\r
else\r