]> 4ch.mooo.com Git - 16.git/blobdiff - src/vgmtest.c
seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd...
[16.git] / src / vgmtest.c
index 4657000daeb1a887285c5a85e3cfb7c06c4a82a3..b2b1b0403c6521fdfb5f2ba136d2ab9e232d0466 100755 (executable)
@@ -1,5 +1,5 @@
 /* Project 16 Source Code~\r
- * Copyright (C) 2012-2015 sparky4 & pngwen & andrius4669\r
+ * Copyright (C) 2012-2017 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover\r
  *\r
  * This file is part of Project 16.\r
  *\r
@@ -24,7 +24,8 @@
  */\r
 \r
 #include "src/lib/vgmsnd/vgmSnd.h"\r
-#include "src/lib/doslib/adlib.h"\r
+#include "src/lib/16_snd.h"\r
+//#include "src/lib/doslib/adlib.h"\r
 #include "src/lib/16_in.h"\r
 \r
 void OPL2_Write(UINT8 reg, UINT8 data);\r
@@ -34,38 +35,38 @@ void OPL2_Write(UINT8 reg, UINT8 data)
 {\r
        //ym3812_w(0, 0, reg);\r
        //ym3812_w(0, 1, data);\r
-       //opl2out(reg, data);\r
-       adlib_write((word) reg,(byte)data);\r
+       opl2out((word)reg, (word)data);\r
        return;\r
 }\r
 \r
 UINT8 OPL2_ReadStatus(void)\r
 {\r
-       //return(inp(ADLIB_FM_ADDRESS));\r
-       return (UINT8)adlib_read(0);\r
+       return(inp(ADLIB_FM_ADDRESS));\r
        //return ym3812_r(0, 0);\r
 }\r
 \r
 void\r
 main(int argc, char *argv[])\r
 {\r
-       global_game_variables_t gvar;\r
+//     static global_game_variables_t gvar;\r
        VGM_FILE pee[9];\r
-       player_t player[MaxPlayers];\r
+       char *bakapee;\r
 \r
-       //opl2out(0x105, 0x00);\r
+       bakapee = malloc(64);\r
+       if(argv[1]) bakapee = argv[1];\r
+       else bakapee = "data/adlib.vgm";\r
+       printf("%x\n", OpenVGMFile(bakapee, &pee[0]));\r
+//     IN_Startup(); IN_Default(0,&gvar.player[0],ctrl_Keyboard1);\r
        InitEngine();\r
-       OpenVGMFile("data/0.vgm", &pee[0]);\r
-       IN_Startup();\r
-       IN_Default(0,&player,ctrl_Joystick);\r
        PlayMusic(&pee[0]);\r
-       while(!IN_KeyDown(sc_Escape))\r
+//     while(!IN_KeyDown(sc_Escape))\r
+       while(!kbhit())\r
        {\r
-               IN_ReadControl(0,&player);\r
+//             IN_ReadControl(0,&gvar.player);\r
                UpdateSoundEngine();\r
        }\r
        StopMusic();\r
        FreeVGMFile(&pee[0]);\r
        DeinitEngine();\r
-       IN_Shutdown();\r
+       //IN_Shutdown();\r
 }\r