]> 4ch.mooo.com Git - 16.git/blobdiff - src/vgmtest.c
__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd...
[16.git] / src / vgmtest.c
index 49752222de381b0f9ec6f1f10c8ced6226562451..b2b1b0403c6521fdfb5f2ba136d2ab9e232d0466 100755 (executable)
@@ -1,5 +1,5 @@
 /* Project 16 Source Code~\r
- * Copyright (C) 2012-2016 sparky4 & pngwen & andrius4669 & joncampbell123\r
+ * Copyright (C) 2012-2017 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover\r
  *\r
  * This file is part of Project 16.\r
  *\r
@@ -48,27 +48,25 @@ UINT8 OPL2_ReadStatus(void)
 void\r
 main(int argc, char *argv[])\r
 {\r
-       global_game_variables_t gvar;\r
+//     static global_game_variables_t gvar;\r
        VGM_FILE pee[9];\r
-       player_t player[MaxPlayers];\r
        char *bakapee;\r
 \r
        bakapee = malloc(64);\r
        if(argv[1]) bakapee = argv[1];\r
        else bakapee = "data/adlib.vgm";\r
        printf("%x\n", OpenVGMFile(bakapee, &pee[0]));\r
-       IN_Startup();\r
-       IN_Default(0,&player,ctrl_Joystick);\r
+//     IN_Startup(); IN_Default(0,&gvar.player[0],ctrl_Keyboard1);\r
        InitEngine();\r
        PlayMusic(&pee[0]);\r
-       while(!IN_KeyDown(sc_Escape))\r
-       //while(!kbhit())\r
+//     while(!IN_KeyDown(sc_Escape))\r
+       while(!kbhit())\r
        {\r
-               IN_ReadControl(0,&player);\r
+//             IN_ReadControl(0,&gvar.player);\r
                UpdateSoundEngine();\r
        }\r
        StopMusic();\r
        FreeVGMFile(&pee[0]);\r
-       IN_Shutdown();\r
        DeinitEngine();\r
+       //IN_Shutdown();\r
 }\r