/* Project 16 Source Code~\r
- * Copyright (C) 2012-2017 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover\r
+ * Copyright (C) 2012-2022 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover\r
*\r
* This file is part of Project 16.\r
*\r
#define LGQ 32\r
#define HGQ 55\r
\r
-static word far* clockw= (word far*) 0x046C; /* 18.2hz clock */\r
+static word far* clockw= (word far*) 0x046C; // 18.2hz clock //\r
\r
void drawboxesmodex(page_t *pg)\r
{\r
void main(int argc, char *argv[])\r
{\r
static global_game_variables_t gvar;\r
- map_t map;\r
\r
int i, j;\r
word startclk, endclk;\r
word k;\r
\r
+ //====word colo=LGQ;\r
+\r
Startup16(&gvar);\r
\r
- /* save the palette */\r
+ // save the palette //\r
//====modexPalSave(pal);\r
//====modexFadeOff(1, pal);\r
//====modexPalBlack();\r
\r
- //IN_Startup();\r
IN_Default(0,&gvar.player[0],ctrl_Keyboard1, &gvar);\r
EN_initPlayer(&gvar.player[0], &gvar.video);\r
\r
- VGAmodeX(1, 1, &gvar);\r
+ VL_Startup(&gvar);//VGAmodeX(1, 1, &gvar);\r
modexPalBlack();\r
\r
- /* load our palette */\r
+ // load our palette //\r
VL_LoadPalFile("data/16.pal", &gvar.video.palette, &gvar);\r
\r
- /* overscan show */\r
+ // overscan show //\r
//modexPalOverscan(44+1);\r
\r
- /* set up the page, but with 16 pixels on all borders in offscreen mem */\r
+ // set up the page, but with 16 pixels on all borders in offscreen mem //\r
modexHiganbanaPageSetup(&gvar);\r
- ZC_MVSetup(&gvar.mv, &map, &gvar);\r
+ ZC_MVSetup(&gvar.mv, &gvar.map, &gvar);\r
\r
- /* fill the page with one color, but with a black border */\r
+ // fill the page with one color, but with a black border //\r
drawboxesmodex(&gvar.video.page[0]);\r
copyboxesmodex(&gvar.video.page, 1);\r
modexClearRegion(&gvar.video.page[2], 0, 0, gvar.video.page[2].sw, gvar.video.page[2].sh, 4);\r
modexClearRegion(&gvar.video.page[3], 0, 0, gvar.video.page[3].sw, gvar.video.page[3].sh, 6);\r
\r
\r
- /* fade in */\r
+ // fade in //\r
//====modexFadeOn(1, pal2);\r
\r
i=0,k=0,j=0;\r
\r
endclk = *clockw;\r
\r
- /* fade back to text mode */\r
+ // fade back to text mode //\r
//====modexFadeOff(1, pal2);\r
//====modexPalBlack();\r
- VGAmodeX(0, 1, &gvar);\r
- Shutdown16(&gvar);\r
+ Shutdown16(&gvar);//VGAmodeX(0, 1, &gvar);\r
printf("Project 16 vidtest.exe. This is just a test file!\n");\r
printf("version %s\n", VERSION);\r
VL_PrintmodexmemInfo(&gvar.video);\r
printf("tx=%d ", gvar.mv[gvar.video.sp].tx); printf("ty=%d ", gvar.mv[gvar.video.sp].ty); printf("gvar.player.d=%d\n", gvar.player[0].enti.d);\r
- //IN_Shutdown();\r
//====modexPalBlack();\r
//====modexFadeOn(1, pal);\r
}\r