#include <dos.h>
#include <string.h>
#include "src/lib/modex16.h"
-#include "src/lib/16_sprite.h"
+#include "src/lib/16_sprit.h"
#include "src/lib/16_ca.h"
#include "src/lib/16_mm.h"
struct vrl1_vgax_header huge *curr_vrl;
struct vrl_container *vrl;
int success;
+ word w=0;
while(!kbhit())
{
- modexPalUpdate0(pal);
+ switch(w)
+ {
+ case 1024:
+ modexPalUpdate0(pal);
+ w=0;
+ default:
+ w++;
+ break;
+ }
}
VGAmodeX(0, 1, &gvar);
free(spri.sprite_vrl_cont);