*\r
*/\r
\r
-//#include "src/lib/16_head.h"\r
+#include "src/lib/16_head.h"\r
#include "src/lib/16_vl.h"\r
#include "src/lib/16_sprit.h"\r
#include "src/lib/16_tail.h"\r
int i;\r
word start;\r
float t1, t2;\r
- boolean baka;\r
+ //boolean baka;\r
byte *pal=0;\r
int size=0;\r
struct sprite spri;\r
\r
// What should be done by read_vrs:\r
//sega = (mm.bufferseg);\r
- if(CA_LoadFile("data/spri/chikyuu.vrs", &bigbuffer, &gvar)) baka=1; else baka=0;\r
+ //if(\r
+ CA_LoadFile("data/spri/chikyuu.vrs", &bigbuffer, &gvar);//) baka=1; else baka=0;\r
\r
// Insert sanity cheks later\r
vrs.buffer = bigbuffer;\r
//0000 printf("gvar.video.page[0].width: %u\n", gvar.video.page[0].width);\r
//0000 printf("gvar.video.page[0].height: %u\n", gvar.video.page[0].height);\r
printf("Num %d", num_of_vrl);\r
- if(baka) printf("\nyay!\n");\r
- else printf("\npoo!\n");\r
+// if(baka) printf("\nyay!\n");\r
+// else printf("\npoo!\n");\r
}\r