mm.mmstarted=0;
MM_Startup(&mm, &mmi);
CA_Startup(&gvar);
+ // What should be done by read_vrs:
+ //sega = (mm.bufferseg);
if(CA_LoadFile("data/spri/chikyuu.vrs", &bigbuffer, &mm, &mmi)) baka=1; else baka=0;
-// fd = open("data/spri/chikyuu.vrs", O_RDONLY|O_BINARY);
-// size = lseek(fd, 0, SEEK_END);
-// lseek(fd, 0, SEEK_SET);
-// close(fd);
+ fd = open("data/spri/chikyuu.vrs", O_RDONLY|O_BINARY);
+ size = lseek(fd, 0, SEEK_END);
+ lseek(fd, 0, SEEK_SET);
+ close(fd);
// Insert sanity cheks later
vrs.buffer = bigbuffer;
vrs.data_size = size - sizeof(struct vrl1_vgax_header);
}
vrs.vrl_line_offsets = vrl_line_offsets;
+
//read_vrs(&gvar, "data/spri/chikyuu.vrs", &vrs);
spri.spritesheet = &vrs;
spri.sprite_vrl_cont = malloc(sizeof(struct vrl_container));
spri.y = 100;
// Uncomment to see broken sprites
- //if(CA_LoadFile("data/spri/CHUBACW1.vrl", &bbuffer, &mm, &mmi)) baka=1; else baka=0;
+/* sega = mm.bufferseg;
+ if(CA_LoadFile("data/spri/CHUBACW1.vrl", &bigbuffer, &mm, &mmi)) baka=1; else baka=0;*/
/* clear and draw one sprite and one bitmap */
VGAmodeX(1, 1, &gvar);