\r
#include "src/lib/scroll16.h"\r
#include "src/lib/16_timer.h"\r
-#include "src/lib/16render.h"\r
#include "src/lib/16_dbg.h"\r
\r
#define FADE\r
modexFadeOn(4, &gvar.video.palette);\r
#endif\r
\r
- IN_StartAck (&gvar);\r
- MM_ShowMemory(&gvar);\r
- while (!IN_CheckAck (&gvar)){}\r
+ IN_StartAck (&gvar); MM_ShowMemory(&gvar); while (!IN_CheckAck (&gvar)){}\r
#ifdef FADE\r
modexPalBlack(); //so player will not see loadings~\r
#endif\r