]> 4ch.mooo.com Git - 16.git/blobdiff - src/zcroll.c
fucking show page i need to make a very special version of it wwww
[16.git] / src / zcroll.c
index 3346ddb033fccbfe546da82b646e48c49c91731c..165670946bd3e14f95c894e73efbd202a3b993ae 100755 (executable)
@@ -70,11 +70,11 @@ void main(int argc, char *argv[])
        player[0].ent->spri->spritesheet = malloc(sizeof(struct vrs_container));\r
 \r
        // create the map\r
-       fprintf(stderr, "testing map load~      ");\r
+//     fprintf(stderr, "testing map load~      ");\r
        loadmap("data/test.map", &map);\r
        chkmap(&map, 0);\r
-       printf("chkmap ok       ");\r
-       fprintf(stderr, "yay map loaded~~\n");\r
+//     printf("chkmap ok       ");\r
+//     fprintf(stderr, "yay map loaded~~\n");\r
 \r
        // data\r
        read_vrs(&gvar, "data/spri/chikyuu.vrs", player[0].ent->spri->spritesheet);\r
@@ -107,24 +107,15 @@ void main(int argc, char *argv[])
 \r
        // setup camera and screen~\r
        modexHiganbanaPageSetup(&gvar.video);\r
-       for(i=0;i<gvar.video.num_of_pages;i++)\r
-       {\r
-               mv[i].page = &gvar.video.page[i];\r
-               mv[i].map = &map;\r
-               mv[i].video = &gvar.video;\r
-               mv[i].pan       = &pan;\r
-       }\r
-       player[0].ent->spri->x = player[0].ent->spri->y = 20;\r
+       ZC_MVSetup(&mv, &map, &pan, &gvar);\r
+       player[0].ent->spri->x = player[0].ent->spri->y = TILEWH;\r
 \r
        // set up paging\r
        //TODO: LOAD map data and position the map in the middle of the screen if smaller then screen\r
        mapGoTo(mv, 0, 0);\r
 #endif\r
 \r
-       //TODO: put player in starting position of spot\r
-       //default player position on the viewable map\r
-       player[0].tx = mv[0].tx + mv[0].page->tilemidposscreenx;\r
-       player[0].ty = mv[0].ty + mv[0].page->tilemidposscreeny;\r
+       playerXYpos(0, 0, &player, &mv, 0);\r
        IN_initplayer(&player, 0);\r
 \r
        i = set_anim_by_id(player[0].ent->spri, 11);\r
@@ -138,11 +129,10 @@ void main(int argc, char *argv[])
 #ifdef FADE\r
                modexFadeOn(4, dpal);\r
 #endif\r
-       exit(-4);\r
        }\r
-       //animate_spri((player[0].ent->spri), &gvar);\r
+       animate_spri((player[0].ent->spri), &gvar);\r
 \r
-       modexShowPage(mv[0].page);//!(gvar.video.p)\r
+       VL_ShowPage(mv[0].page, 0, 0);//modexShowPage(mv[0].page);//!(gvar.video.p)\r
        shinku_fps_indicator_page = 0; // we're on page 1 now, shinku(). follow along please or it will not be visible.\r
 #ifdef FADE\r
        modexFadeOn(4, gpal);\r
@@ -215,7 +205,8 @@ void main(int argc, char *argv[])
                                break;\r
                        }\r
                }\r
-               //TODO fmemtest into page\r
+               FUNCTIONKEYFUNCTIONS;\r
+               // fmemtest into page\r
                /*if(IN_KeyDown(4+1))   //4\r
                {\r
                        pg=1;\r
@@ -226,8 +217,9 @@ void main(int argc, char *argv[])
                //9\r
 #ifdef FADE\r
                if(IN_KeyDown(10)){ modexPalOverscan(rand()%56); modexPalUpdate1(dpal); IN_UserInput(1,1); }\r
-               //if(IN_KeyDown(11)){ modexPalOverscan(15); }\r
 #endif\r
+               if(IN_KeyDown(sc_R)){ modexPalOverscan(rand()%56); } //r\r
+\r
                if((player[0].q==1) && !(player[0].x%TILEWH==0 && player[0].y%TILEWH==0)) break;        //incase things go out of sync!\r
                player[0].hp = 0;\r
        }\r