/* Project 16 Source Code~\r
- * Copyright (C) 2012-2016 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover\r
+ * Copyright (C) 2012-2017 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover\r
*\r
* This file is part of Project 16.\r
*\r
#include "src/lib/16render.h"\r
#include "src/lib/16_dbg.h"\r
\r
+#define FADE\r
+\r
static map_t map;\r
map_view_t mv[4];\r
float t;\r
//debugswitches\r
boolean panswitch=0,baka=0;\r
//extern boolean pageflipflop=1;\r
-boolean pagenorendermap = 1; //default: 0\r
+extern boolean pagenorendermap; //default: 0\r
unsigned int i;\r
\r
#ifdef FADE\r
-static word paloffset=0;\r
+//static word paloffset=0;\r
byte *dpal;\r
#endif\r
byte *gpal;\r
byte *ptr;\r
memptr pal;\r
\r
-//bitmap_t *ptmpdata;\r
-\r
#define FILENAME_1 "data/spri/chikyuu.vrs"\r
#define FILENAME_1P "data/spri/chikyuu.pal"\r
#define FILENAME_2 "data/spri/ptmp.vrs"\r
\r
Startup16(&gvar);\r
\r
- gvar.video.panp=0;\r
-\r
bakapee1=malloc(64);\r
bakapee1p=malloc(64);\r
\r
if (argc < 2) {\r
//fprintf(stderr,"drawvrl <VRL file> <palette file>\n palette file optional\n");\r
- bakapee1 = FILENAME_2;\r
- bakapee1p = FILENAME_2P;\r
+ bakapee1 = FILENAME_1;\r
+ bakapee1p = FILENAME_1P;\r
\r
}else{\r
if(argv[1]) bakapee1 = argv[1];\r
\r
// create the map\r
// fprintf(stderr, "testing map load~ ");\r
- loadmap("data/test.map", &map);\r
+ CA_loadmap("data/test.map", &map, &gvar);\r
chkmap(&map, 0);\r
+// initMap(&map);\r
// printf("chkmap ok ");\r
// fprintf(stderr, "yay map loaded~~\n");\r
\r
// data\r
- read_vrs(&gvar, bakapee1, player[0].enti.spri->spritesheet);\r
+ VRS_LoadVRS(bakapee1, &player[0].enti, &gvar);\r
\r
// input!\r
IN_Default(0, &player,ctrl_Keyboard1);\r
\r
VGAmodeX(1/*bakapee*/, 1, &gvar);\r
\r
- /* fix up the palette and everything */\r
-#ifdef FADE\r
- modexPalBlack(); //reset the palette~\r
-#endif\r
-\r
/* load color palette */\r
+ /*ptmp.offset=(paloffset/3);\r
+ modexPalUpdate(&ptmp, &paloffset, 0, 0);\r
+ //modexClearRegion(bg->page, 0, 0, 320, 240, 255);\r
+ //printf(" %d\n", sizeof(ptmp.data));\r
+ //printf("1: %d\n", paloffset);\r
+ map.tiles->data->offset=(paloffset/3);\r
+ modexPalUpdate(map.tiles->data, &paloffset, 0, 0);*/\r
VL_LoadPalFile(bakapee1p, &gvar.video.palette);\r
-// CA_LoadFile("data/spri/"BAKAPEEFILE1".pal", &pal, &gvar);\r
-// modexPalUpdate1(pal);\r
+\r
#ifdef FADE\r
gpal = modexNewPal();\r
modexPalSave(gpal);\r
modexHiganbanaPageSetup(&gvar.video);\r
ZC_MVSetup(&mv, &map, &gvar);\r
\r
- //renderswitch\r
- gvar.video.rss=0;\r
-\r
// set up paging\r
//TODO: LOAD map data and position the map in the middle of the screen if smaller then screen\r
mapGoTo(&mv, 0, 0);\r
\r
- playerXYpos(0, 0, &player, &mv, 0);\r
- EN_initplayer(&player, 0);\r
- player[0].enti.spri->x = player[0].enti.x-4;\r
- player[0].enti.spri->y = player[0].enti.y-16;\r
-\r
- player[0].enti.dire=31;\r
- gvar.video.sprifilei = set_anim_by_id(player[0].enti.spri, player[0].enti.dire);\r
+ ZC_playerXYpos(0, 0, &player, &mv, 0, 1);\r
+ EN_initplayer(&player, 0, &gvar.video);\r
//print_anim_ids(player[0].enti.spri);\r
if (gvar.video.sprifilei == -1)\r
{\r
#ifdef FADE\r
modexFadeOff(4, gpal);\r
#endif\r
- Quit(&gvar, "Wrong");\r
+ Quit(&gvar, "Wrong ID for sprite");\r
#ifdef FADE\r
modexFadeOn(4, dpal);\r
#endif\r
}\r
- animate_spri(&(player[0].enti), &gvar.video);\r
\r
- VL_ShowPage(mv[0].page, 0, 0);//modexShowPage(mv[0].page);//!(gvar.video.p)\r
+// while(!IN_KeyDown(sc_Escape) && !IN_KeyDown(sc_Space) && !IN_KeyDown(sc_Enter)){ FUNCTIONKEYSHOWMV }\r
+ gvar.video.page[0].tlx=mv[0].tx*TILEWH;\r
+ gvar.video.page[0].tly=mv[0].ty*TILEWH;\r
+ shinku(&gvar);\r
#ifdef FADE\r
modexFadeOn(4, gpal);\r
#endif\r
- /*strcpy(global_temp_status_text, "press enter for the loop of zcroll\nescape to quit");\r
- modexprint(&gvar.video.page[0], 144, 72, 1, 7, 0, global_temp_status_text);\r
- while(!IN_KeyDown(sc_Enter)){ if(IN_KeyDown(sc_Escape)) goto quit; } IN_UserInput(1,1);*///wwww\r
while(!IN_KeyDown(sc_Escape) && player[0].enti.hp>0)\r
{\r
+ gvar.video.page[0].tlx=mv[0].tx*TILEWH;\r
+ gvar.video.page[0].tly=mv[0].ty*TILEWH;\r
shinku(&gvar);\r
//top left corner & bottem right corner of map veiw be set as map edge trigger since maps are actually square\r
//to stop scrolling and have the player position data move to the edge of the screen with respect to the direction\r
if(IN_KeyDown(24)){ modexPalUpdate0(gpal); /*paloffset=0;*/ modexpdump(mv[0].page); IN_UserInput(1,1); } //o\r
if(IN_KeyDown(22)){ modexPalUpdate0(gpal); } //u\r
\r
- //pan switch\r
- if(IN_KeyDown(66)) //f8\r
- {\r
-// modexDrawSprite(mv[0].page, 16, 16, &p);\r
-// modexDrawSprite(mv[0].page, 32+72, 16, (player[0].data));\r
- switch(i)\r
- {\r
- case 11:\r
- i=0;\r
- player[0].enti.spri->x = TILEWH;\r
- default:\r
- i++;\r
- animate_spri(&(player[0].enti), &gvar.video);// player[0].enti.spri->x += 16;\r
- break;\r
- }\r
- }\r
FUNCTIONKEYFUNCTIONS\r
FUNCTIONKEYDRAWJUNK\r
if(IN_KeyDown(sc_L)){ modexClearRegion(&gvar.video.page[0], player[0].enti.x, player[0].enti.y, 16, 16, 1); }\r
{\r
bakapee1=FILENAME_1;\r
bakapee1p=FILENAME_1P;\r
+ player[0].enti.overdraww=0;\r
}\r
if(IN_KeyDown(sc_K))\r
{\r
bakapee1=FILENAME_2;\r
bakapee1p=FILENAME_2P;\r
+ player[0].enti.overdraww=2;\r
}\r
- read_vrs(&gvar, bakapee1, player[0].enti.spri->spritesheet);\r
+ //read_vrs(&gvar, bakapee1, player[0].enti.spri->spritesheet);\r
+ VRS_ReadVRS(bakapee1, &player[0].enti, &gvar);\r
VL_LoadPalFile(bakapee1p, &gvar.video.palette);\r
}//JK\r
#ifdef FADE\r
- if(IN_KeyDown(10)){ modexPalOverscan(rand()%56); modexPalUpdate1(dpal); IN_UserInput(1,1); }\r
+ if(IN_KeyDown(10)){ modexPalOverscan(rand()%56); modexPalUpdate(dpal); IN_UserInput(1,1); }\r
#endif\r
if(IN_KeyDown(sc_R)){ modexPalOverscan(rand()%56); } //r\r
\r
- if((player[0].enti.q==1) && !(player[0].enti.x%TILEWH==0 && player[0].enti.y%TILEWH==0)) break; //incase things go out of sync!\r
+ if((player[0].enti.q==1) && !(player[0].enti.x%TILEWH==0 && player[0].enti.y%TILEWH==0)) Quit(&gvar, "PLAYER OFF THE RAILS!");//break; //incase things go out of sync!\r
}\r
\r
/* fade back to text mode */\r
modexSavePalFile("data/g.pal", gpal);\r
modexFadeOff(4, gpal);\r
#endif\r
- VGAmodeX(0, 1, &gvar);\r
Shutdown16(&gvar);\r
printf("\nProject 16 zcroll.exe. This is just a test file!\n");\r
printf("version %s\n", VERSION);\r