]> 4ch.mooo.com Git - 16.git/commit
let's show Sparky4 what I mean by vertical column font rendering.
authorJonathan Campbell <jonathan@castus.tv>
Sun, 17 Apr 2016 05:29:15 +0000 (22:29 -0700)
committerJonathan Campbell <jonathan@castus.tv>
Sun, 17 Apr 2016 05:29:15 +0000 (22:29 -0700)
commitc1d3221afb5fe541d8c886ff66198329c153e48e
tree1989969a74a264bc9ce61dc42c9beda62fa5161e
parenta069bf5e709b71a7f4132bc2f20de6ae4b044947
let's show Sparky4 what I mean by vertical column font rendering.
this code should demonstrate what I mean about minimizing our writes to
the map mask register and using arithmetic to step from byte to byte.
at least in DOSBox-X, the characters appear much faster now.
pcx2vrl
pcxsscut
src/lib/modex16.c
src/lib/modex16.h
src/lib/modex16/16render.c
vrl2vrs
vrsdump