main(int argc, char *argv[])\r
{
player_t player[MaxPlayers];
+ //extern struct inconfig inpu;
\r
IN_Startup();
IN_Default(0,&player,ctrl_Joystick);\r
JoypadDef JoypadDefs[MaxPads];
} inpu;
-//struct inconfig in;
-
//inpu.KbdDefs = {0x1d,0x38,/*0x47,*/0x48,/*0x49,*/0x4b,0x4d,/*0x4f,*/0x50/*,0x51*/};
/*\r
ControlType Controls;
} player_t;
+/*\r
+=============================================================================\r
+\r
+ GLOBAL VARIABLES\r
+\r
+=============================================================================\r
+*/
+/*extern struct inconfig
+{
+ boolean MousePresent;\r
+ boolean JoysPresent[MaxJoys];\r
+ boolean JoyPadPresent[MaxPads];
+ boolean Keyboard[NumCodes];\r
+ boolean Paused;\r
+ char LastASCII;\r
+ ScanCode LastScan;
+
+ KeyboardDef KbdDefs[MaxKbds];
+ JoystickDef JoyDefs[MaxJoys];
+ JoypadDef JoypadDefs[MaxPads];
+} inpu;*/
+
#ifdef DEMO0\r
static Demo DemoMode = demo_Off;\r
static byte /*_seg*/ *DemoBuffer;\r
static word DemoOffset,DemoSize;\r
#endif\r
-//extern struct inconfig in;
extern dword far* clockdw;\r
\r
// Internal routines