+++ /dev/null
-WARNING: Failed to initialize DEBUG output\r
-starting timer ok\r
-index=4096\r
-chkmap ok 0 fps\r
-48 fps\r
-37 fps\r
-50 fps\r
-Project 16 scroll.exe. This is just a test file!\r
-version Jun 6 2016 09:16:37\r
-tx: 0\r
-ty: 0\r
-player.x: 304 player.y: 128\r
-player.tx: 20 player.ty: 8\r
-player.triggx: 21 player.triggy: 8\r
-player.hp: 4 player.q: 1 player.info.dir: 2 player.d: 2 pdir=3\r
-tile data value at player trigger position: 1\r
-Virtual Screen: 352x272\r
-Screen: 320x240\r
-virtual tile resolution: 22x17\r
-tile resolution: 20x15 \r
-middle tile position: 10x8\r
-video memory remaining: 65535\r
-page [0]=(a000:0000) size=23936 sw=320 sh=240 width=352 height=272\r
- [1]=(a000:5d80) size=23936 sw=320 sh=240 width=352 height=272\r
- [2]=(a000:bb00) size=1024 sw=64 sh=64 width=64 height=64\r
- [3]=(a000:bf00) size=16640 sw=320 sh=208 width=320 height=208\r
-mv[1].tx: 0 mv[1].ty: 0 gvar.video.p=1\r
-\r
-\r
-detected CPU type: 386 or newer\r
+++ /dev/null
-WARNING: Failed to initialize DEBUG output\r
-starting timer ok\r
-index=4096\r
-chkmap ok 0 fps\r
-48 fps\r
-37 fps\r
-50 fps\r
-Project 16 scroll.exe. This is just a test file!\r
-version Jun 6 2016 09:16:37\r
-tx: 0\r
-ty: 0\r
-player.x: 304 player.y: 128\r
-player.tx: 20 player.ty: 8\r
-player.triggx: 21 player.triggy: 8\r
-player.hp: 4 player.q: 1 player.info.dir: 2 player.d: 2 pdir=3\r
-tile data value at player trigger position: 1\r
-Virtual Screen: 352x272\r
-Screen: 320x240\r
-virtual tile resolution: 22x17\r
-tile resolution: 20x15 \r
-middle tile position: 10x8\r
-video memory remaining: 65535\r
-page [0]=(a000:0000) size=23936 sw=320 sh=240 width=352 height=272\r
- [1]=(a000:5d80) size=23936 sw=320 sh=240 width=352 height=272\r
- [2]=(a000:bb00) size=1024 sw=64 sh=64 width=64 height=64\r
- [3]=(a000:bf00) size=16640 sw=320 sh=208 width=320 height=208\r
-mv[1].tx: 0 mv[1].ty: 0 gvar.video.p=1\r
-\r
-\r
-detected CPU type: 386 or newer\r
animatePlayer(pip, player, pn, 1);
if(!pageflipflop) mapScrollRight(pip, player, !(pip[0].video->p), pn); else{
mapScrollRight(pip, player, 0, pn);
- mapScrollRight(pip, player, 1, pn);
+ //mapScrollRight(pip, player, 1, pn);
ScrollRight(pip, player, 2, pn);
ScrollRight(pip, player, 3, pn); }
if(!pageflipflop) modexShowPage(pip[1].page);