}\r
#endif\r
if(testcontrolnoisy > 0)\r
-if(player[pn].d/*(inpu.Keyboard[def->up] || inpu.Keyboard[def->down] || inpu.Keyboard[def->left] || inpu.Keyboard[def->right])*/ || player[pn].q>1)\r
+if(player[pn].d &&/*(inpu.Keyboard[def->up] || inpu.Keyboard[def->down] || inpu.Keyboard[def->left] || inpu.Keyboard[def->right]) ||*/ player[pn].q>1)\r
{\r
printf("q=%d ", player[pn].q);\r
printf("cpee=%c ", dirchar(conpee));\r
- //printf("(mx)=%d ", mx);\r
- //printf("(my)=%d ", my);\r
- //printf("[%d] ", mx+my);\r
printf("pdir=%c d=%c dir=%c ", dirchar(player[pn].pdir), dirchar(player[pn].d), dirchar(player[pn].info.dir));\r
- if(realdelta) printf("dx=%u dy=%u mx=%u my=%u", player[pn].info.x, player[pn].info.y, player[pn].info.xaxis, player[pn].info.yaxis);\r
+ if(realdelta) printf("dx=%d dy=%d mx=%d my=%d", player[pn].info.x, player[pn].info.y, player[pn].info.xaxis, player[pn].info.yaxis);\r
else if(!realdelta) printf("%c%d %c%d %c%d %c%d", dirchar(0), inpu.Keyboard[def->up], dirchar(4), inpu.Keyboard[def->down], dirchar(1), inpu.Keyboard[def->left], dirchar(3), inpu.Keyboard[def->right]);\r
printf("\n");\r
}\r