/* sync */
void shinku(global_game_variables_t *gv)
{
+ word x = (0) + gv->video.page[shinku_fps_indicator_page].dx; // follow the screen
+ word y = (0) + gv->video.page[shinku_fps_indicator_page].dy; // follow the screen
+ word w = 88;
+ word h = 8;
+ byte o,o2,i;
//modexCopyPageRegion(pip[1].page, pip[2].page, 16, 16, 16, 16, (14*8)+4, 8+4);
-// vga_setup_wm1_block_copy();
+ /* block copy to visible RAM from offscreen */
+ vga_setup_wm1_block_copy();
+ o = *(gv->video.page[2].data); // source offscreen
+ o2 = *(gv->video.page[2].data)+(y * vga_state.vga_stride) + (x >> 2); // dest visible (original stride)
+ for (i=0;i < h;i++,o += vga_state.vga_draw_stride,o2 += vga_state.vga_stride) vga_wm1_mem_block_copy(o2,o,w >> 2);
+ /* must restore Write Mode 0/Read Mode 0 for this code to continue drawing normally */
+ vga_restore_rm0wm0();
// vga_wm1_mem_block_copy(gv->video.page[3],gv->video.page[shinku_fps_indicator_page], 2);
-// vga_restore_rm0wm0();
if(elapsed_timer(gv) >= (1.0 / gv->kurokku.frames_per_second))
{
- word x = (0) + gv->video.page[shinku_fps_indicator_page].dx; // follow the screen
- word y = (0) + gv->video.page[shinku_fps_indicator_page].dy; // follow the screen
word col = 7;
word bgcol = 0;
- word type = 0;
- sprintf(gv->pee, "%f fps", (double)gv->kurokku.tiku/ticktock(gv));
+ word type = 1;
+ sprintf(gv->pee, "%f fps", (double)gv->kurokku.tiku/ticktock(gv));
+ modexClearRegion(&(gv->video.page[shinku_fps_indicator_page]), x, y, w, h, 45);
modexprint(&(gv->video.page[shinku_fps_indicator_page]), x, y, type, col, bgcol, gv->pee);
gv->kurokku.tiku=0;
}