}
///*!*/(pip->video->p)
-#define PAGENUMB 0
#ifdef SPRITE
/*#define FRAME1 PBUFSFUN(pip[PAGENUMB].page, 0, 0, 32, dire, 16, 32, PLAYERBMPDATA);
#define FRAME2 PBUFSFUN(pip[PAGENUMB].page, 0, 0, 16, dire, 16, 32, PLAYERBMPDATA);
#define FRAME3 PBUFSFUN(pip[PAGENUMB].page, 0, 0, 0, dire, 16, 32, PLAYERBMPDATA);
#define FRAME4 PBUFSFUN(pip[PAGENUMB].page, 0, 0, 16, dire, 16, 32, PLAYERBMPDATA);*/
-#define FRAME1 PBUFSFUN(pip[PAGENUMB].page, x, y, 32, dire, 16, 32, PLAYERBMPDATA);
-#define FRAME2 PBUFSFUN(pip[PAGENUMB].page, x, y, 16, dire, 16, 32, PLAYERBMPDATA);
-#define FRAME3 PBUFSFUN(pip[PAGENUMB].page, x, y, 0, dire, 16, 32, PLAYERBMPDATA);
-#define FRAME4 PBUFSFUN(pip[PAGENUMB].page, x, y, 16, dire, 16, 32, PLAYERBMPDATA);
+#define FRAME1 PBUFSFUN(pip[/*!*/(pip->video->p)].page, x, y, 32, dire, 16, 32, PLAYERBMPDATA);
+#define FRAME2 PBUFSFUN(pip[/*!*/(pip->video->p)].page, x, y, 16, dire, 16, 32, PLAYERBMPDATA);
+#define FRAME3 PBUFSFUN(pip[/*!*/(pip->video->p)].page, x, y, 0, dire, 16, 32, PLAYERBMPDATA);
+#define FRAME4 PBUFSFUN(pip[/*!*/(pip->video->p)].page, x, y, 16, dire, 16, 32, PLAYERBMPDATA);
#else
#define FRAME1 modexClearRegion(pip[/*!*/(pip->video->p)].page, x, y, 16, 32, 2+dire);
#define FRAME2 modexClearRegion(pip[/*!*/(pip->video->p)].page, x, y, 16, 32, 1+dire);