]> 4ch.mooo.com Git - 16.git/commitdiff
let's show Sparky4 what I mean by vertical column font rendering. Repo sync.
authorsparky4 <sparky4@cock.li>
Mon, 18 Apr 2016 05:46:30 +0000 (00:46 -0500)
committersparky4 <sparky4@cock.li>
Mon, 18 Apr 2016 05:46:30 +0000 (00:46 -0500)
src/lib/scroll16.c

index e77faf1bc1572d4cbe12bf56d17a2bb87863f0af..e9a9fc1536f0476ae5ba04ea98fd78b47db60745 100755 (executable)
@@ -600,7 +600,8 @@ void shinku(map_view_t *pip, global_game_variables_t *gv)
                word type = 1;
                //t=(((*(gv->clock))-gv->clock_start) /18.2);
                sprintf(gv->pee, "%f fps", (double)gv->kurokku.tiku/ticktock(gv));
-               modexprint(pip[1].page, 16, 16, 1, 15, 0, gv->pee);
+               printf("%s", gv->pee);
+               //modexprint(pip[1].page, 16, 16, 1, 15, 0, gv->pee);
                //(gv->clock_start)=*(gv->clock);
                gv->kurokku.tiku=0;
        }