modified: maptest.exe
modified: scroll.exe
modified: src/lib/mapread.h
modified: src/maptest.c
modified: src/scroll.c
#include "src/lib/lib_head.h"
//#define DEBUG_MAPDATA
-#define DEBUG_MAPVAR
+//#define DEBUG_MAPVAR
//#define DEBUG_DUMPVARS
//#define DEBUG_JS
{\r
map_t map;
short i;
- //int lm;
loadmap("data/test.map", &map);
- //fprintf(stdout, "loadmap= %d\n\n", lm);
#ifdef DUMP
fprintf(stdout, "map.width= %d\n", map.width);
fprintf(stdout, "map.height= %d\n", map.height);
map_view_t mv, mv2, mv3;\r
map_view_t *bg, *spri, *mask;//, *tmp;\r
byte *dpal, *gpal;\r
- byte *ptr, *mappalptr;\r
+ byte far *ptr;
+ byte *mappalptr;\r
actor_t player;\r
//actor_t npc0;\r
\r