- [ ] script system for text and interaction
- [ ] ====00 IMPORTANT! 00==== AS PART OF FINISHING THE GRAPHICAL LIB. Make a palette manager that updates the display palette with the pallet of images and sprites. in a stack and reuse same colors in the pallette on the image by changing the image's values to the matching color.
- Use a little database to keep track of the images loaded and have manipulated the display pallette.
+- [ ] migrate from malloc and related to mm stuff
+
- [ ] fix any bugs found
- [ ] make the game wwww
jis! ...
memory segmentation! trying ow2
-update mapreading! to the new system!
- replace png with pcx ^^;
- so the game can read it~
dro from dosbox
dro to vgm get
#! /bin/bash
cd data/spri
-if [ ! -f "$1".vrs ]; then
+if [ ! -f "$1".vrs ] && [ -f "$1".vrl ] && [ -f "$1".sht ]; then
../../vrl2vrs -s "$1".sht -o "$1".vrs -hc "$1".h -hp _"$1"_
echo "$1".vrs created
-# echo "1st condition ok!"
+# echo "1st condition ok!"
fi
if [ -f "$1".sht ]; then
../../pcxsscut -s "$1".sht -hc "$1".h -hp _"$1"_ -i ../"$1".pcx -p "$1".pal -tc 0x"$2" -y
# echo "2nd condition ok!"
else
../../pcx2vrl -i ../"$1".pcx -o "$1".vrl -p "$1".pal -tc 0x"$2"
- echo check if "$1".sht exist!
+ echo "$1".vrl created
+# echo check if "$1".sht exist!
# echo "3rd condition ok!"
fi
cd ../../