modexPalBlack();
ptmp.offset=(paloffset/3);
modexPalUpdate(&ptmp, &paloffset, 0, 0);
+ modexClearRegion(bg->page, 0, 0, 320, 240, 255);
//printf(" %d\n", sizeof(ptmp.data));
//printf("1: %d\n", paloffset);
map.tiles->data->offset=(paloffset/3);
modexPalUpdate(map.tiles->data, &paloffset, 0, 0);
- //printf("wwww: %d\n", map.tiles->data->offset);
- //printf("2: %d\n", paloffset);
- //printf(" %d\n", sizeof(map.tiles->data->(*data)));
gpal = modexNewPal();\r
modexPalSave(gpal);
modexSavePalFile("data/g.pal", gpal);
- modexFadeOn(4, gpal);
+ modexPalBlack();
+ //printf("wwww: %d\n", map.tiles->data->offset);
+ //printf("2: %d\n", paloffset);
+ //printf(" %d\n", sizeof(map.tiles->data->(*data)));
/* setup camera and screen~ */
screen = modexDefaultPage();
\r
//----modexClearRegion(spri->page, 5*16, 5*16, 16, 16, 255);\r
//----modexClearRegion(bg->page, 5*16, 5*16, 16, 16, 255);\r
-\r
- modexShowPage(spri->page);\r
+ modexShowPage(spri->page);
+ modexFadeOn(4, gpal);\r
while(!keyp(1) && player.hp>0)\r
{\r
//top left corner & bottem right corner of map veiw be set as map edge trigger since maps are actually square\r