#ifndef __VGMSNDDRV_H__\r
#define __VGMSNDDRV_H__\r
\r
-//#define VGM_USESCAMMPM\r
+#define VGM_USESCAMMPM\r
\r
#ifdef __cplusplus\r
extern "C"\r
{\r
static global_game_variables_t gvar;\r
VGM_FILE pee[9];\r
- char bakapee[64] = "data/adlib.vgm";\r
+ char bakapee[64] = "data/02.vgm";\r
\r
if(argv[1]) strcpy(bakapee, argv[1]);\r
\r
- MM_Startup(&gvar);\r
+// MM_Startup(&gvar);\r
// PM_Startup(&gvar); PM_UnlockMainMem(&gvar);\r
// CA_Startup(&gvar);\r
+ StartupCAMMPM(&gvar);\r
printf("%x\n", OpenVGMFile(bakapee, &pee[0], &gvar));\r
InitEngine();\r
PlayMusic(&pee[0]);\r
DeinitEngine();\r
// PM_Shutdown(&gvar);\r
// CA_Shutdown(&gvar);\r
- MM_Shutdown(&gvar);\r
+// MM_Shutdown(&gvar);\r
+ ShutdownCAMMPM(&gvar);\r
}\r