/* Snap the origin backward */
mv[0].video->page[id].data -= 4;
mv[0].video->page[id].dx = mv[0].map->tiles->tileWidth;
- }
+ }else printf("%u\n", mv[0].video->page[id].dx);
}
void near ScrollUp(map_view_t *mv, player_t *player, word id, word plid)
/* Snap the origin backward */
mv[0].video->page[id].data -= 4;
mv[0].video->page[id].dy = mv[0].map->tiles->tileWidth;
- }
+ }else printf("%u\n", mv[0].video->page[id].dy);
}
void near ScrollDown(map_view_t *mv, player_t *player, word id, word plid)