===================\r
*/\r
\r
-byte IN_JoyButtons (void)\r
+word IN_JoyButtons (void)\r
{\r
- byte joybits;\r
+ word joybits;\r
\r
joybits = inportb(0x201); // Get all the joystick buttons\r
joybits >>= 4; // only the high bits are useful\r
\r
\r
byte IN_MouseButtons (global_game_variables_t *gvar);\r
-byte IN_JoyButtons (void);\r
+word IN_JoyButtons (void);\r
\r
void INL_GetJoyDelta(word joy,int *dx,int *dy/*,boolean adaptive*/, global_game_variables_t *gvar);\r
void IN_StartAck(global_game_variables_t *gvar);\r