#include "src/lib/16_head.h"
#include "src/lib/bitmap.h"
#include "src/lib/planar.h"
-#include "src/lib/modex16/16planar.h"
+//#include "src/lib/modex16/16planar.h"
#include "src/lib/16text.h"
#include "src/lib/modex16/16render.h"
-#include "src/lib/modex16/320x240.h"
+////#include "src/lib/modex16/320x240.h"
// #include "src/lib/modex16/320x200.h"
// #include "src/lib/modex16/256x192.h"
// #include "src/lib/modex16/192x144_.h"
#include <dos.h>\r
#include <string.h>\r
#include "src/lib/modex16.h"\r
+#include "src/lib/modex16/16planar.h"\r
\r
global_game_variables_t gvar;\r
planar_buf_t p, ptmp;\r