+++ /dev/null
-// header file for sprite sheet. AUTO GENERATED, do not edit
-//
-// source PCX: data/ptmp.pcx
-// sheet script: data/spri/ptmp.sht
-// palette file: data/spri/ptmp.pal
-
-#define _ptmp_PRSBFCW0 10U
-#define _ptmp_PRSBFCW1 11U
-#define _ptmp_PRSBFCW2 12U
-#define _ptmp_PRSBLCW0 20U
-#define _ptmp_PRSBLCW1 21U
-#define _ptmp_PRSBLCW2 22U
-#define _ptmp_PRSBRCW0 30U
-#define _ptmp_PRSBRCW1 31U
-#define _ptmp_PRSBRCW2 32U
-#define _ptmp_PRSBACW0 40U
-#define _ptmp_PRSBACW1 41U
-#define _ptmp_PRSBACW2 42U
-
-// end list
+++ /dev/null
-// header file for sprite sheet. AUTO GENERATED, do not edit
-//
-// sheet script: data/spri/ptmp.sht
-
-// sprite sheet (sprite IDs)
-#define _ptmp_PRSBFCW0_sprite 10U
-#define _ptmp_PRSBFCW1_sprite 11U
-#define _ptmp_PRSBFCW2_sprite 12U
-#define _ptmp_PRSBLCW0_sprite 20U
-#define _ptmp_PRSBLCW1_sprite 21U
-#define _ptmp_PRSBLCW2_sprite 22U
-#define _ptmp_PRSBRCW0_sprite 30U
-#define _ptmp_PRSBRCW1_sprite 31U
-#define _ptmp_PRSBRCW2_sprite 32U
-#define _ptmp_PRSBACW0_sprite 40U
-#define _ptmp_PRSBACW1_sprite 41U
-#define _ptmp_PRSBACW2_sprite 42U
-// animation list (animation IDs)
-
-// end list