Open watcom to compile the code of project 16\r
-----------
```\r
-``16.exe`` = actual planned game executable!\r
+16.exe = actual planned game executable!\r
/ = root of project where executables are at\r
16/ = experimental branch and example codes\r
16/modex16/ = pngwen's code archived~\r
```\r
TODO not in particular order~:\r
-----------\r
-::
```\r
DONE 1. SCROLLING!!!!!!!\r
2. Fix pngwen's pcx rendering code it dose not render large relolution pcx files well at all!\r
\r
It may be very useful to us...\r
```\r
-::\r
\r
-To compile:\r
+To compile:
+-----------
+```\r
You need Open Watcom stable to compile and just run wmake\r
+```
\ No newline at end of file