// modexDrawBmp(draw->page, player.x, player.y, &bmp);
animatePlayer(show, 1, 0, player.x, player.y, q, &ptmp);
modexShowPage(draw->page);
+ SWAP(draw, show);
}
player.tx++;
}\r
// modexDrawBmp(draw->page, player.x, player.y, &bmp);
animatePlayer(show, 3, 0, player.x, player.y, q, &ptmp);
modexShowPage(draw->page);
+ SWAP(draw, show);
}
player.tx--;
}
// modexDrawBmp(draw->page, player.x, player.y, &bmp);
animatePlayer(show, 2, 0, player.x, player.y, q, &ptmp);
modexShowPage(draw->page);
+ SWAP(draw, show);
}
player.ty++;
}\r
// modexDrawBmp(draw->page, player.x, player.y, &bmp);
animatePlayer(show, 0, 0, player.x, player.y, q, &ptmp);
modexShowPage(draw->page);
+ SWAP(draw, show);
}
player.ty--;
}\r