printf("This program requires VGA or higher graphics hardware\n");\r
return;\r
}\r
+\r
+ if (_DEBUG_INIT() == 0) {\r
+#ifdef DEBUGSERIAL\r
+ printf("WARNING: Failed to initialize DEBUG output\n");\r
+#endif\r
+ }\r
+ _DEBUG("Serial debug output started\n"); // NTS: All serial output must end messages with newline, or DOSBox-X will not emit text to log\r
+ _DEBUGF("Serial debug output printf test %u %u %u\n",1U,2U,3U);\r
#endif\r
gvar->mm.mmstarted=0;\r
gvar->pm.PMStarted=0;\r
PM_Startup(gvar);\r
PM_UnlockMainMem(gvar);\r
CA_Startup(gvar);\r
+#ifdef __WATCOMC__\r
+ start_timer(gvar);\r
+ \r
+#endif\r
\r
}\r
\r
*\r
*/\r
\r
-#include "src/lib/16_tail.h"\r
#include "src/lib/scroll16.h"\r
#include "src/lib/16_timer.h"\r
#include "src/lib/wcpu/wcpu.h"\r
if(argv[1]) bakapee = atoi(argv[1]);\r
else bakapee = 1;\r
\r
- // DOSLIB: check our environment\r
- probe_dos();\r
-\r
- // DOSLIB: what CPU are we using?\r
- // NTS: I can see from the makefile Sparky4 intends this to run on 8088 by the -0 switch in CFLAGS.\r
- // So this code by itself shouldn't care too much what CPU it's running on. Except that other\r
- // parts of this project (DOSLIB itself) rely on CPU detection to know what is appropriate for\r
- // the CPU to carry out tasks. --J.C.\r
- cpu_probe();\r
-\r
- // DOSLIB: check for VGA\r
- if (!probe_vga()) {\r
- printf("VGA probe failed\n");\r
- return;\r
- }\r
- // hardware must be VGA or higher!\r
- if (!(vga_state.vga_flags & VGA_IS_VGA)) {\r
- printf("This program requires VGA or higher graphics hardware\n");\r
- return;\r
- }\r
-\r
- if (_DEBUG_INIT() == 0) {\r
-#ifdef DEBUGSERIAL\r
- printf("WARNING: Failed to initialize DEBUG output\n");\r
-#endif\r
- }\r
- _DEBUG("Serial debug output started\n"); // NTS: All serial output must end messages with newline, or DOSBox-X will not emit text to log\r
- _DEBUGF("Serial debug output printf test %u %u %u\n",1U,2U,3U);\r
+ Startup16(&gvar);\r
\r
pan.pn=1;\r
\r
- start_timer(&gvar);\r
-\r
/* create the map */\r
fprintf(stderr, "testing map load~ ");\r
loadmap("data/test.map", &map);\r
\r
#endif\r
/* input! */\r
- IN_Startup();\r
IN_Default(0,&player,ctrl_Joystick);\r
//IN_Default(1,&player,ctrl_Joystick);\r
\r
#endif\r
VGAmodeX(0, 1, &gvar);\r
#endif\r
- IN_Shutdown();\r
+ Shutdown16(&gvar);\r
printf("\nProject 16 scroll.exe. This is just a test file!\n");\r
printf("version %s\n", VERSION);\r
printf("tx: %d ", mv[0].tx);\r