]> 4ch.mooo.com Git - 16.git/blobdiff - 16/WOLFSRC/GFXV_WL1.H
got 8086 port of wolf3d to work and sod to work
[16.git] / 16 / WOLFSRC / GFXV_WL1.H
diff --git a/16/WOLFSRC/GFXV_WL1.H b/16/WOLFSRC/GFXV_WL1.H
new file mode 100755 (executable)
index 0000000..0ddfb69
--- /dev/null
@@ -0,0 +1,209 @@
+//////////////////////////////////////\r
+//\r
+// Graphics .H file for .WL1\r
+// IGRAB-ed on Sun May 03 01:19:32 1992\r
+//\r
+//////////////////////////////////////\r
+\r
+typedef enum {\r
+               // Lump Start\r
+               H_BJPIC=3,\r
+               H_CASTLEPIC,                 // 4\r
+               H_KEYBOARDPIC,               // 5\r
+               H_JOYPIC,                    // 6\r
+               H_HEALPIC,                   // 7\r
+               H_TREASUREPIC,               // 8\r
+               H_GUNPIC,                    // 9\r
+               H_KEYPIC,                    // 10\r
+               H_BLAZEPIC,                  // 11\r
+               H_WEAPON1234PIC,             // 12\r
+               H_WOLFLOGOPIC,               // 13\r
+               H_VISAPIC,                   // 14\r
+               H_MCPIC,                     // 15\r
+               H_IDLOGOPIC,                 // 16\r
+               H_TOPWINDOWPIC,              // 17\r
+               H_LEFTWINDOWPIC,             // 18\r
+               H_RIGHTWINDOWPIC,            // 19\r
+               H_BOTTOMINFOPIC,             // 20\r
+               // Lump Start\r
+               C_OPTIONSPIC,                // 21\r
+               C_CURSOR1PIC,                // 22\r
+               C_CURSOR2PIC,                // 23\r
+               C_NOTSELECTEDPIC,            // 24\r
+               C_SELECTEDPIC,               // 25\r
+               C_FXTITLEPIC,                // 26\r
+               C_DIGITITLEPIC,              // 27\r
+               C_MUSICTITLEPIC,             // 28\r
+               C_MOUSELBACKPIC,             // 29\r
+               C_BABYMODEPIC,               // 30\r
+               C_EASYPIC,                   // 31\r
+               C_NORMALPIC,                 // 32\r
+               C_HARDPIC,                   // 33\r
+               C_LOADSAVEDISKPIC,           // 34\r
+               C_DISKLOADING1PIC,           // 35\r
+               C_DISKLOADING2PIC,           // 36\r
+               C_CONTROLPIC,                // 37\r
+               C_CUSTOMIZEPIC,              // 38\r
+               C_LOADGAMEPIC,               // 39\r
+               C_SAVEGAMEPIC,               // 40\r
+               C_EPISODE1PIC,               // 41\r
+               C_EPISODE2PIC,               // 42\r
+               C_EPISODE3PIC,               // 43\r
+               C_EPISODE4PIC,               // 44\r
+               C_EPISODE5PIC,               // 45\r
+               C_EPISODE6PIC,               // 46\r
+               C_CODEPIC,                   // 47\r
+               // Lump Start\r
+               L_GUYPIC,                    // 48\r
+               L_COLONPIC,                  // 49\r
+               L_NUM0PIC,                   // 50\r
+               L_NUM1PIC,                   // 51\r
+               L_NUM2PIC,                   // 52\r
+               L_NUM3PIC,                   // 53\r
+               L_NUM4PIC,                   // 54\r
+               L_NUM5PIC,                   // 55\r
+               L_NUM6PIC,                   // 56\r
+               L_NUM7PIC,                   // 57\r
+               L_NUM8PIC,                   // 58\r
+               L_NUM9PIC,                   // 59\r
+               L_PERCENTPIC,                // 60\r
+               L_APIC,                      // 61\r
+               L_BPIC,                      // 62\r
+               L_CPIC,                      // 63\r
+               L_DPIC,                      // 64\r
+               L_EPIC,                      // 65\r
+               L_FPIC,                      // 66\r
+               L_GPIC,                      // 67\r
+               L_HPIC,                      // 68\r
+               L_IPIC,                      // 69\r
+               L_JPIC,                      // 70\r
+               L_KPIC,                      // 71\r
+               L_LPIC,                      // 72\r
+               L_MPIC,                      // 73\r
+               L_NPIC,                      // 74\r
+               L_OPIC,                      // 75\r
+               L_PPIC,                      // 76\r
+               L_QPIC,                      // 77\r
+               L_RPIC,                      // 78\r
+               L_SPIC,                      // 79\r
+               L_TPIC,                      // 80\r
+               L_UPIC,                      // 81\r
+               L_VPIC,                      // 82\r
+               L_WPIC,                      // 83\r
+               L_XPIC,                      // 84\r
+               L_YPIC,                      // 85\r
+               L_ZPIC,                      // 86\r
+               L_EXPOINTPIC,                // 87\r
+               L_GUY2PIC,                   // 88\r
+               L_BJWINSPIC,                 // 89\r
+               STATUSBARPIC,                // 90\r
+               TITLEPIC,                    // 91\r
+               PG13PIC,                     // 92\r
+               CREDITSPIC,                  // 93\r
+               HIGHSCORESPIC,               // 94\r
+               // Lump Start\r
+               KNIFEPIC,                    // 95\r
+               GUNPIC,                      // 96\r
+               MACHINEGUNPIC,               // 97\r
+               GATLINGGUNPIC,               // 98\r
+               NOKEYPIC,                    // 99\r
+               GOLDKEYPIC,                  // 100\r
+               SILVERKEYPIC,                // 101\r
+               N_BLANKPIC,                  // 102\r
+               N_0PIC,                      // 103\r
+               N_1PIC,                      // 104\r
+               N_2PIC,                      // 105\r
+               N_3PIC,                      // 106\r
+               N_4PIC,                      // 107\r
+               N_5PIC,                      // 108\r
+               N_6PIC,                      // 109\r
+               N_7PIC,                      // 110\r
+               N_8PIC,                      // 111\r
+               N_9PIC,                      // 112\r
+               FACE1APIC,                   // 113\r
+               FACE1BPIC,                   // 114\r
+               FACE1CPIC,                   // 115\r
+               FACE2APIC,                   // 116\r
+               FACE2BPIC,                   // 117\r
+               FACE2CPIC,                   // 118\r
+               FACE3APIC,                   // 119\r
+               FACE3BPIC,                   // 120\r
+               FACE3CPIC,                   // 121\r
+               FACE4APIC,                   // 122\r
+               FACE4BPIC,                   // 123\r
+               FACE4CPIC,                   // 124\r
+               FACE5APIC,                   // 125\r
+               FACE5BPIC,                   // 126\r
+               FACE5CPIC,                   // 127\r
+               FACE6APIC,                   // 128\r
+               FACE6BPIC,                   // 129\r
+               FACE6CPIC,                   // 130\r
+               FACE7APIC,                   // 131\r
+               FACE7BPIC,                   // 132\r
+               FACE7CPIC,                   // 133\r
+               FACE8APIC,                   // 134\r
+               GOTGATLINGPIC,               // 135\r
+               MUTANTBJPIC,                 // 136\r
+               PAUSEDPIC,                   // 137\r
+               GETPSYCHEDPIC,               // 138\r
+\r
+\r
+\r
+               ORDERSCREEN=554,\r
+               ERRORSCREEN,                 // 555\r
+               ENUMEND\r
+            } graphicnums;\r
+\r
+//\r
+// Data LUMPs\r
+//\r
+#define README_LUMP_START              3\r
+#define README_LUMP_END                        20\r
+\r
+#define CONTROLS_LUMP_START            21\r
+#define CONTROLS_LUMP_END              47\r
+\r
+#define LEVELEND_LUMP_START            48\r
+#define LEVELEND_LUMP_END              89\r
+\r
+#define LATCHPICS_LUMP_START           95\r
+#define LATCHPICS_LUMP_END             138\r
+\r
+\r
+//\r
+// Amount of each data item\r
+//\r
+#define NUMCHUNKS    556\r
+#define NUMFONT      2\r
+#define NUMFONTM     0\r
+#define NUMPICS      136\r
+#define NUMPICM      0\r
+#define NUMSPRITES   0\r
+#define NUMTILE8     72\r
+#define NUMTILE8M    0\r
+#define NUMTILE16    144\r
+#define NUMTILE16M   270\r
+#define NUMTILE32    0\r
+#define NUMTILE32M   0\r
+#define NUMEXTERNS   2\r
+//\r
+// File offsets for data items\r
+//\r
+#define STRUCTPIC    0\r
+\r
+#define STARTFONT    1\r
+#define STARTFONTM   3\r
+#define STARTPICS    3\r
+#define STARTPICM    139\r
+#define STARTSPRITES 139\r
+#define STARTTILE8   139\r
+#define STARTTILE8M  140\r
+#define STARTTILE16  140\r
+#define STARTTILE16M 284\r
+#define STARTTILE32  554\r
+#define STARTTILE32M 554\r
+#define STARTEXTERNS 554\r
+\r
+//\r
+// Thank you for using IGRAB!\r
+//\r