]> 4ch.mooo.com Git - 16.git/blobdiff - 16/keen456/KEEN4-6/ID_US_1.C
extrcted keen code remake
[16.git] / 16 / keen456 / KEEN4-6 / ID_US_1.C
diff --git a/16/keen456/KEEN4-6/ID_US_1.C b/16/keen456/KEEN4-6/ID_US_1.C
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--- /dev/null
@@ -0,0 +1,1358 @@
+/* Reconstructed Commander Keen 4-6 Source Code\r
+ * Copyright (C) 2021 K1n9_Duk3\r
+ *\r
+ * This file is primarily based on:\r
+ * Catacomb 3-D Source Code\r
+ * Copyright (C) 1993-2014 Flat Rock Software\r
+ *\r
+ * This program is free software; you can redistribute it and/or modify\r
+ * it under the terms of the GNU General Public License as published by\r
+ * the Free Software Foundation; either version 2 of the License, or\r
+ * (at your option) any later version.\r
+ *\r
+ * This program is distributed in the hope that it will be useful,\r
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of\r
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
+ * GNU General Public License for more details.\r
+ *\r
+ * You should have received a copy of the GNU General Public License along\r
+ * with this program; if not, write to the Free Software Foundation, Inc.,\r
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.\r
+ */\r
+\r
+//\r
+//      ID Engine\r
+//      ID_US_1.c - User Manager - General routines\r
+//      v1.1d1\r
+//      By Jason Blochowiak\r
+//      Hacked up for Catacomb 3D\r
+//\r
+\r
+//\r
+//      This module handles dealing with user input & feedback\r
+//\r
+//      Depends on: Input Mgr, View Mgr, some variables from the Sound, Caching,\r
+//              and Refresh Mgrs, Memory Mgr for background save/restore\r
+//\r
+//      Globals:\r
+//              ingame - Flag set by game indicating if a game is in progress\r
+//      abortgame - Flag set if the current game should be aborted (if a load\r
+//                      game fails)\r
+//              loadedgame - Flag set if a game was loaded\r
+//              abortprogram - Normally nil, this points to a terminal error message\r
+//                      if the program needs to abort\r
+//              restartgame - Normally set to gd_Continue, this is set to one of the\r
+//                      difficulty levels if a new game should be started\r
+//              PrintX, PrintY - Where the User Mgr will print (global coords)\r
+//              WindowX,WindowY,WindowW,WindowH - The dimensions of the current\r
+//                      window\r
+//\r
+\r
+#include "ID_HEADS.H"\r
+\r
+#pragma hdrstop\r
+\r
+#pragma warn    -pia\r
+\r
+\r
+//      Special imports\r
+extern  boolean         showscorebox;\r
+#ifdef  KEEN\r
+extern boolean         jerk;\r
+extern  boolean         oldshooting;\r
+extern  ScanCode        firescan;\r
+#else\r
+               ScanCode        firescan;\r
+#endif\r
+\r
+//      Global variables\r
+               char            *abortprogram;\r
+               boolean         NoWait,\r
+                                       HighScoresDirty;\r
+               word            PrintX,PrintY;\r
+               word            WindowX,WindowY,WindowW,WindowH;\r
+\r
+//      Internal variables\r
+#define ConfigVersion   4\r
+\r
+static  char            *ParmStrings[] = {"TEDLEVEL","NOWAIT"},\r
+                                       *ParmStrings2[] = {"COMP","NOCOMP"};\r
+static  boolean         US_Started;\r
+\r
+               boolean         Button0,Button1,\r
+                                       CursorBad;\r
+               int                     CursorX,CursorY;\r
+\r
+               void            (*USL_MeasureString)(char far *,word *,word *) = VW_MeasurePropString,\r
+                                       (*USL_DrawString)(char far *) = VWB_DrawPropString;\r
+\r
+               boolean         (*USL_SaveGame)(int),(*USL_LoadGame)(int);\r
+               void            (*USL_ResetGame)(void);\r
+               SaveGame        Games[MaxSaveGames];\r
+               HighScore       Scores[MaxScores] =\r
+                                       {\r
+#if defined CAT3D\r
+                                               {"Sir Lancelot",500,3},\r
+                                               {"",0},\r
+                                               {"",0},\r
+                                               {"",0},\r
+                                               {"",0},\r
+                                               {"",0},\r
+                                               {"",0},\r
+#elif defined GOODTIMES\r
+                                               {"Id Software",10000,0},\r
+                                               {"Adrian Carmack",10000,0},\r
+                                               {"John Carmack",10000,0},\r
+                                               {"Kevin Cloud",10000,0},\r
+                                               {"Shawn Green",10000,0},\r
+                                               {"Tom Hall",10000,0},\r
+                                               {"John Romero",10000,0},\r
+                                               {"Jay Wilbur",10000,0},\r
+#else\r
+                                               {"Id Software - '91",10000,0},\r
+                                               {"",10000,0},\r
+                                               {"Jason Blochowiak",10000,0},\r
+                                               {"Adrian Carmack",10000,0},\r
+                                               {"John Carmack",10000,0},\r
+                                               {"Tom Hall",10000,0},\r
+                                               {"John Romero",10000,0},\r
+                                               {"",10000,0},\r
+#endif\r
+                                       };\r
+\r
+//      Internal routines\r
+\r
+//      Public routines\r
+\r
+///////////////////////////////////////////////////////////////////////////\r
+//\r
+//      USL_HardError() - Handles the Abort/Retry/Fail sort of errors passed\r
+//                      from DOS.\r
+//\r
+///////////////////////////////////////////////////////////////////////////\r
+#pragma warn    -par\r
+#pragma warn    -rch\r
+int\r
+USL_HardError(word errval,int ax,int bp,int si)\r
+{\r
+#define IGNORE  0\r
+#define RETRY   1\r
+#define ABORT   2\r
+extern  void    ShutdownId(void);\r
+\r
+static  char            buf[32];\r
+static  WindowRec       wr;\r
+               int                     di;\r
+               char            c,*s,*t;\r
+\r
+\r
+       di = _DI;\r
+\r
+       if (ax < 0)\r
+               s = "Device Error";\r
+       else\r
+       {\r
+               if ((di & 0x00ff) == 0)\r
+                       s = "Drive ~ is Write Protected";\r
+               else\r
+                       s = "Error on Drive ~";\r
+               for (t = buf;*s;s++,t++)        // Can't use sprintf()\r
+                       if ((*t = *s) == '~')\r
+                               *t = (ax & 0x00ff) + 'A';\r
+               *t = '\0';\r
+               s = buf;\r
+       }\r
+\r
+       c = peekb(0x40,0x49);   // Get the current screen mode\r
+       if ((c < 4) || (c == 7))\r
+               goto oh_kill_me;\r
+\r
+       // DEBUG - handle screen cleanup\r
+\r
+       US_SaveWindow(&wr);\r
+       US_CenterWindow(30,3);\r
+       US_CPrint(s);\r
+       US_CPrint("(R)etry or (A)bort?");\r
+       VW_UpdateScreen();\r
+       IN_ClearKeysDown();\r
+\r
+asm     sti     // Let the keyboard interrupts come through\r
+\r
+       while (true)\r
+       {\r
+               switch (IN_WaitForASCII())\r
+               {\r
+               case key_Escape:\r
+               case 'a':\r
+               case 'A':\r
+                       goto oh_kill_me;\r
+                       break;\r
+               case key_Return:\r
+               case key_Space:\r
+               case 'r':\r
+               case 'R':\r
+                       US_ClearWindow();\r
+                       VW_UpdateScreen();\r
+                       US_RestoreWindow(&wr);\r
+                       return(RETRY);\r
+                       break;\r
+               }\r
+       }\r
+\r
+oh_kill_me:\r
+       abortprogram = s;\r
+       ShutdownId();\r
+       fprintf(stderr,"Terminal Error: %s\n",s);\r
+       if (tedlevel)\r
+               fprintf(stderr,"You launched from TED. I suggest that you reboot...\n");\r
+\r
+       return(ABORT);\r
+#undef  IGNORE\r
+#undef  RETRY\r
+#undef  ABORT\r
+}\r
+#pragma warn    +par\r
+#pragma warn    +rch\r
+\r
+///////////////////////////////////////////////////////////////////////////\r
+//\r
+//      USL_GiveSaveName() - Returns a pointer to a static buffer that contains\r
+//              the filename to use for the specified save game\r
+//\r
+///////////////////////////////////////////////////////////////////////////\r
+char *\r
+USL_GiveSaveName(word game)\r
+{\r
+static  char    name[] = "SAVEGAMx."EXTENSION;\r
+\r
+       name[7] = '0' + game;\r
+       return(name);\r
+}\r
+\r
+///////////////////////////////////////////////////////////////////////////\r
+//\r
+//      US_SetLoadSaveHooks() - Sets the routines that the User Mgr calls after\r
+//              reading or writing the save game headers\r
+//\r
+///////////////////////////////////////////////////////////////////////////\r
+void\r
+US_SetLoadSaveHooks(boolean (*load)(int),boolean (*save)(int),void (*reset)(void))\r
+{\r
+       USL_LoadGame = load;\r
+       USL_SaveGame = save;\r
+       USL_ResetGame = reset;\r
+}\r
+\r
+///////////////////////////////////////////////////////////////////////////\r
+//\r
+//      USL_ReadConfig() - Reads the configuration file, if present, and sets\r
+//              things up accordingly. If it's not present, uses defaults. This file\r
+//              includes the high scores.\r
+//\r
+///////////////////////////////////////////////////////////////////////////\r
+static void\r
+USL_ReadConfig(void)\r
+{\r
+       boolean         gotit, hadAdLib;\r
+       char            sig[sizeof(EXTENSION)];\r
+       word            version;\r
+       int                     file;\r
+       SDMode          sd;\r
+       SMMode          sm;\r
+       ControlType     ctl;\r
+\r
+       if ((file = open("CONFIG."EXTENSION,O_BINARY | O_RDONLY)) != -1)\r
+       {\r
+               read(file,sig,sizeof(EXTENSION));\r
+               read(file,&version,sizeof(version));\r
+               if (strcmp(sig,EXTENSION) || (version != ConfigVersion))\r
+               {\r
+                       close(file);\r
+                       goto rcfailed;\r
+               }\r
+               read(file,Scores,sizeof(HighScore) * MaxScores);\r
+               read(file,&sd,sizeof(sd));\r
+               read(file,&sm,sizeof(sm));\r
+               read(file,&ctl,sizeof(ctl));\r
+               read(file,&(KbdDefs[0]),sizeof(KbdDefs[0]));\r
+               read(file,&showscorebox,sizeof(showscorebox));\r
+               read(file,&compatability,sizeof(compatability));\r
+               read(file,&QuietFX,sizeof(QuietFX));\r
+               read(file,&hadAdLib,sizeof(hadAdLib));\r
+               read(file,&jerk,sizeof(jerk));\r
+#ifdef KEEN\r
+               read(file,&oldshooting,sizeof(oldshooting));\r
+               read(file,&firescan,sizeof(firescan));\r
+#endif\r
+               read(file,&GravisGamepad,sizeof(GravisGamepad));\r
+               read(file,&GravisMap,sizeof(GravisMap));\r
+               close(file);\r
+\r
+               HighScoresDirty = false;\r
+               gotit = true;\r
+       }\r
+       else\r
+       {\r
+rcfailed:\r
+               sd = sdm_Off;\r
+               sm = smm_Off;\r
+               ctl = ctrl_Keyboard;\r
+               showscorebox = true;\r
+#ifdef KEEN\r
+               oldshooting = false;\r
+#endif\r
+\r
+               gotit = false;\r
+               HighScoresDirty = true;\r
+       }\r
+\r
+       SD_Default(gotit? (hadAdLib==AdLibPresent) : false, sd,sm);\r
+       IN_Default(gotit,ctl);\r
+}\r
+\r
+///////////////////////////////////////////////////////////////////////////\r
+//\r
+//      USL_WriteConfig() - Writes out the current configuration, including the\r
+//              high scores.\r
+//\r
+///////////////////////////////////////////////////////////////////////////\r
+static void\r
+USL_WriteConfig(void)\r
+{\r
+       word    version;\r
+       int             file;\r
+\r
+       version = ConfigVersion;\r
+       file = open("CONFIG."EXTENSION,O_CREAT | O_BINARY | O_WRONLY,\r
+                               S_IREAD | S_IWRITE | S_IFREG);\r
+       if (file != -1)\r
+       {\r
+               write(file,EXTENSION,sizeof(EXTENSION));\r
+               write(file,&version,sizeof(version));\r
+               write(file,Scores,sizeof(HighScore) * MaxScores);\r
+               write(file,&SoundMode,sizeof(SoundMode));\r
+               write(file,&MusicMode,sizeof(MusicMode));\r
+#ifdef CAT3D\r
+               if      // Hack\r
+               (\r
+                       (Controls[0] == ctrl_Joystick1)\r
+               ||      (Controls[0] == ctrl_Joystick2)\r
+               )\r
+                       Controls[0] = ctrl_Keyboard;\r
+#endif\r
+               write(file,&(Controls[0]),sizeof(Controls[0]));\r
+               write(file,&(KbdDefs[0]),sizeof(KbdDefs[0]));\r
+               write(file,&showscorebox,sizeof(showscorebox));\r
+               write(file,&compatability,sizeof(compatability));\r
+               write(file,&QuietFX,sizeof(QuietFX));\r
+               write(file,&AdLibPresent,sizeof(AdLibPresent));\r
+               write(file,&jerk,sizeof(jerk));\r
+#ifdef KEEN\r
+               write(file,&oldshooting,sizeof(oldshooting));\r
+               write(file,&firescan,sizeof(firescan));\r
+#endif\r
+               write(file,&GravisGamepad,sizeof(GravisGamepad));\r
+               write(file,&GravisMap,sizeof(GravisMap));\r
+               close(file);\r
+       }\r
+}\r
+\r
+///////////////////////////////////////////////////////////////////////////\r
+//\r
+//      USL_CheckSavedGames() - Checks to see which saved games are present\r
+//              & valid\r
+//\r
+///////////////////////////////////////////////////////////////////////////\r
+#ifdef KEEN\r
+void\r
+#else\r
+static void\r
+#endif\r
+USL_CheckSavedGames(void)\r
+{\r
+       boolean         ok;\r
+       char            *filename;\r
+       word            i;\r
+       int                     file;\r
+       SaveGame        *game;\r
+\r
+#ifdef CAT3D\r
+       USL_SaveGame = 0;\r
+       USL_LoadGame = 0;\r
+#endif\r
+\r
+       for (i = 0,game = Games;i < MaxSaveGames;i++,game++)\r
+       {\r
+               filename = USL_GiveSaveName(i);\r
+               ok = false;\r
+               if ((file = open(filename,O_BINARY | O_RDONLY)) != -1)\r
+               {\r
+                       if\r
+                       (\r
+                               (read(file,game,sizeof(*game)) == sizeof(*game))\r
+                       &&      (!strcmp(game->signature,EXTENSION))\r
+                       &&      (game->oldtest == &PrintX)\r
+                       )\r
+                               ok = true;\r
+\r
+                       close(file);\r
+               }\r
+\r
+               if (ok)\r
+                       game->present = true;\r
+               else\r
+               {\r
+                       strcpy(game->signature,EXTENSION);\r
+                       game->present = false;\r
+                       strcpy(game->name,"Empty");\r
+               }\r
+       }\r
+}\r
+\r
+///////////////////////////////////////////////////////////////////////////\r
+//\r
+//      US_Startup() - Starts the User Mgr\r
+//\r
+///////////////////////////////////////////////////////////////////////////\r
+void\r
+US_Startup(void)\r
+{\r
+       int     i;\r
+\r
+       if (US_Started)\r
+               return;\r
+\r
+       harderr(USL_HardError); // Install the fatal error handler\r
+\r
+       US_InitRndT(true);              // Initialize the random number generator\r
+\r
+       USL_ReadConfig();               // Read config file\r
+\r
+       for (i = 1;i < _argc;i++)\r
+       {\r
+               switch (US_CheckParm(_argv[i],ParmStrings2))\r
+               {\r
+               case 0:\r
+                       if (grmode == EGAGR)\r
+                               compatability = true;\r
+                       break;\r
+               case 1:\r
+                       compatability = false;\r
+                       break;\r
+               }\r
+       }\r
+\r
+       US_Started = true;\r
+}\r
+\r
+///////////////////////////////////////////////////////////////////////////\r
+//\r
+//      US_Setup() - Does the disk access part of the User Mgr's startup\r
+//\r
+///////////////////////////////////////////////////////////////////////////\r
+void\r
+US_Setup(void)\r
+{\r
+#ifndef CAT3D\r
+       USL_SaveGame = 0;\r
+       USL_LoadGame = 0;\r
+#endif\r
+       USL_CheckSavedGames();  // Check which saved games are present\r
+}\r
+\r
+///////////////////////////////////////////////////////////////////////////\r
+//\r
+//      US_Shutdown() - Shuts down the User Mgr\r
+//\r
+///////////////////////////////////////////////////////////////////////////\r
+void\r
+US_Shutdown(void)\r
+{\r
+       if (!US_Started)\r
+               return;\r
+\r
+       if (!abortprogram)\r
+               USL_WriteConfig();\r
+\r
+       US_Started = false;\r
+}\r
+\r
+///////////////////////////////////////////////////////////////////////////\r
+//\r
+//      US_CheckParm() - checks to see if a string matches one of a set of\r
+//              strings. The check is case insensitive. The routine returns the\r
+//              index of the string that matched, or -1 if no matches were found\r
+//\r
+///////////////////////////////////////////////////////////////////////////\r
+int\r
+US_CheckParm(char *parm,char **strings)\r
+{\r
+       char    cp,cs,\r
+                       *p,*s;\r
+       int             i;\r
+\r
+       while (!isalpha(*parm)) // Skip non-alphas\r
+               parm++;\r
+\r
+       for (i = 0;*strings && **strings;i++)\r
+       {\r
+               for (s = *strings++,p = parm,cs = cp = 0;cs == cp;)\r
+               {\r
+                       cs = *s++;\r
+                       if (!cs)\r
+                               return(i);\r
+                       cp = *p++;\r
+\r
+                       if (isupper(cs))\r
+                               cs = tolower(cs);\r
+                       if (isupper(cp))\r
+                               cp = tolower(cp);\r
+               }\r
+       }\r
+       return(-1);\r
+}\r
+\r
+///////////////////////////////////////////////////////////////////////////\r
+//\r
+//      US_ParmPresent() - checks if a given string was passed as a command\r
+//              line parameter at startup\r
+//\r
+///////////////////////////////////////////////////////////////////////////\r
+boolean\r
+US_ParmPresent(char *arg)\r
+{\r
+       int i;\r
+       char *strings[2];\r
+\r
+       strings[0] = arg;\r
+       strings[1] = NULL;\r
+\r
+       for (i=1; i<_argc; i++)\r
+       {\r
+               if (US_CheckParm(_argv[i], strings) != -1)\r
+                       return true;\r
+       }\r
+       return false;\r
+}\r
+\r
+///////////////////////////////////////////////////////////////////////////\r
+//\r
+//      USL_ScreenDraw() - Draws a chunk of the text screen (called only by\r
+//              US_TextScreen())\r
+//\r
+///////////////////////////////////////////////////////////////////////////\r
+static void\r
+USL_ScreenDraw(word x,word y,char *s,byte attr)\r
+{\r
+       byte    far *screen,far *oscreen;\r
+\r
+       screen = MK_FP(0xb800,(x * 2) + (y * 80 * 2));\r
+       oscreen = (&introscn + 7) + ((x - 1) * 2) + (y * 80 * 2) + 1;\r
+       while (*s)\r
+       {\r
+               *screen++ = *s++;\r
+               if (attr != 0xff)\r
+               {\r
+                       *screen++ = (attr & 0x8f) | (*oscreen & 0x70);\r
+                       oscreen += 2;\r
+               }\r
+               else\r
+                       screen++;\r
+       }\r
+}\r
+\r
+///////////////////////////////////////////////////////////////////////////\r
+//\r
+//      USL_ClearTextScreen() - Makes sure the screen is in text mode, clears it,\r
+//              and moves the cursor to the leftmost column of the bottom line\r
+//\r
+///////////////////////////////////////////////////////////////////////////\r
+static void\r
+USL_ClearTextScreen(void)\r
+{\r
+       // Set to 80x25 color text mode\r
+       _AL = 3;                                // Mode 3\r
+       _AH = 0x00;\r
+       geninterrupt(0x10);\r
+\r
+       // Use BIOS to move the cursor to the bottom of the screen\r
+       _AH = 0x0f;\r
+       geninterrupt(0x10);             // Get current video mode into _BH\r
+       _DL = 0;                                // Lefthand side of the screen\r
+       _DH = 24;                               // Bottom row\r
+       _AH = 0x02;\r
+       geninterrupt(0x10);\r
+}\r
+\r
+///////////////////////////////////////////////////////////////////////////\r
+//\r
+//      US_TextScreen() - Puts up the startup text screen\r
+//      Note: These are the only User Manager functions that can be safely called\r
+//              before the User Mgr has been started up\r
+//\r
+///////////////////////////////////////////////////////////////////////////\r
+void\r
+US_TextScreen(void)\r
+{\r
+       word    i,n;\r
+\r
+       USL_ClearTextScreen();\r
+\r
+       _fmemcpy(MK_FP(0xb800,0),7 + &introscn,80 * 25 * 2);\r
+\r
+       // Check for TED launching here\r
+       for (i = 1;i < _argc;i++)\r
+       {\r
+               n = US_CheckParm(_argv[i],ParmStrings);\r
+               if (n == 0)\r
+               {\r
+                       tedlevelnum = atoi(_argv[i + 1]);\r
+                       if (tedlevelnum >= 0)\r
+                       {\r
+                               tedlevel = true;\r
+                               return;\r
+                       }\r
+                       else\r
+                               break;\r
+               }\r
+               else if (n == 1)\r
+               {\r
+                       NoWait = true;\r
+                       return;\r
+               }\r
+       }\r
+}\r
+\r
+///////////////////////////////////////////////////////////////////////////\r
+//\r
+//      USL_Show() - Changes the appearance of one of the fields on the text\r
+//              screen. Possibly adds a checkmark in front of it and highlights it\r
+//\r
+///////////////////////////////////////////////////////////////////////////\r
+static void\r
+USL_Show(word x,word y,word w,boolean show,boolean hilight)\r
+{\r
+       byte    far *screen,far *oscreen;\r
+\r
+       screen = MK_FP(0xb800,((x - 1) * 2) + (y * 80 * 2));\r
+       oscreen = (&introscn + 7) + ((x - 1) * 2) + (y * 80 * 2) - 1;\r
+       *screen++ = show? 251 : ' ';    // Checkmark char or space\r
+//      *screen = 0x48;\r
+//      *screen = (*oscreen & 0xf0) | 8;\r
+       oscreen += 2;\r
+       if (show && hilight)\r
+       {\r
+               for (w++;w--;screen += 2,oscreen += 2)\r
+                       *screen = (*oscreen & 0xf0) | 0x0f;\r
+       }\r
+}\r
+\r
+///////////////////////////////////////////////////////////////////////////\r
+//\r
+//      USL_ShowMem() - Right justifies a longword in one of the memory fields on\r
+//              the text screen\r
+//\r
+///////////////////////////////////////////////////////////////////////////\r
+static void\r
+USL_ShowMem(word x,word y,long mem)\r
+{\r
+       char    buf[16];\r
+       word    i;\r
+\r
+       for (i = strlen(ltoa(mem,buf,10));i < 5;i++)\r
+               USL_ScreenDraw(x++,y," ",0xff);\r
+       USL_ScreenDraw(x,y,buf,0xff);\r
+}\r
+\r
+///////////////////////////////////////////////////////////////////////////\r
+//\r
+//      US_UpdateTextScreen() - Called after the ID libraries are started up.\r
+//              Displays what hardware is present.\r
+//\r
+///////////////////////////////////////////////////////////////////////////\r
+void\r
+US_UpdateTextScreen(void)\r
+{\r
+       boolean         b;\r
+       longword        totalmem;\r
+\r
+       // Show video card info\r
+       b = (grmode == CGAGR);\r
+       USL_Show(21,7,4,(videocard >= CGAcard) && (videocard <= VGAcard),b);\r
+       b = (grmode == EGAGR || grmode == VGAGR);\r
+       USL_Show(21,8,7,(videocard >= EGAcard) && (videocard <= VGAcard),b);\r
+//     b = (grmode == VGAGR);\r
+//     USL_Show(21,9,4,videocard == VGAcard,b);\r
+#if GRMODE != CGAGR\r
+       if (compatability)\r
+               USL_ScreenDraw(5,10,"SVGA Compatibility Mode Enabled.",0x4f);\r
+#endif\r
+\r
+       // Show input device info\r
+       USL_Show(60,7,8,true,true);\r
+       USL_Show(60,8,11,JoysPresent[0],true);\r
+       USL_Show(60,9,11,JoysPresent[1],true);\r
+       USL_Show(60,10,5,MousePresent,true);\r
+\r
+       // Show sound hardware info\r
+       USL_Show(21,14,11,true,SoundMode == sdm_PC);\r
+       b = (SoundMode == sdm_AdLib) || (MusicMode == smm_AdLib);\r
+       USL_Show(21,15,14,AdLibPresent,b);\r
+       if (b && AdLibPresent)  // Hack because of two lines\r
+       {\r
+               byte    far *screen,far *oscreen;\r
+               word    x,y,w;\r
+\r
+               x = 21;\r
+               y = 16;\r
+               w = 14;\r
+               screen = MK_FP(0xb800,(x * 2) + (y * 80 * 2) - 1);\r
+               oscreen = (&introscn + 7) + (x * 2) + (y * 80 * 2) - 1;\r
+               oscreen += 2;\r
+               for (w++;w--;screen += 2,oscreen += 2)\r
+                       *screen = (*oscreen & 0xf0) | 0x0f;\r
+       }\r
+\r
+       // Show memory available/used\r
+       USL_ShowMem(63,15,mminfo.mainmem / 1024);\r
+       USL_Show(53,15,23,true,true);\r
+       USL_ShowMem(63,16,mminfo.EMSmem / 1024);\r
+       USL_Show(53,16,23,mminfo.EMSmem? true : false,true);\r
+       USL_ShowMem(63,17,mminfo.XMSmem / 1024);\r
+       USL_Show(53,17,23,mminfo.XMSmem? true : false,true);\r
+       totalmem = mminfo.mainmem + mminfo.EMSmem + mminfo.XMSmem;\r
+       USL_ShowMem(63,18,totalmem / 1024);\r
+       USL_Show(53,18,23,true,true);   // DEBUG\r
+       USL_ScreenDraw(52,18," ",0xff);\r
+\r
+       // Change Initializing... to Loading...\r
+       USL_ScreenDraw(27,22,"  Loading...   ",0x9c);\r
+}\r
+\r
+///////////////////////////////////////////////////////////////////////////\r
+//\r
+//      US_FinishTextScreen() - After the main program has finished its initial\r
+//              loading, this routine waits for a keypress and then clears the screen\r
+//\r
+///////////////////////////////////////////////////////////////////////////\r
+void\r
+US_FinishTextScreen(void)\r
+{\r
+static  byte    colors[] = {4,6,13,15,15,15,15,15,15};\r
+               boolean up;\r
+               int             i,c;\r
+\r
+       // Change Loading... to Press a Key\r
+\r
+       if (!(tedlevel || NoWait))\r
+       {\r
+               IN_ClearKeysDown();\r
+               for (i = 0,up = true;!IN_UserInput(4,true);)\r
+               {\r
+                       c = colors[i];\r
+                       if (up)\r
+                       {\r
+                               if (++i == 9)\r
+                                       i = 8,up = false;\r
+                       }\r
+                       else\r
+                       {\r
+                               if (--i < 0)\r
+                                       i = 1,up = true;\r
+                       }\r
+\r
+                       USL_ScreenDraw(29,22," Ready - Press a Key     ",0x00 + c);\r
+               }\r
+       }\r
+       else\r
+               USL_ScreenDraw(29,22," Ready - Press a Key     ",0x9a);\r
+\r
+       IN_ClearKeysDown();\r
+\r
+       USL_ClearTextScreen();\r
+}\r
+\r
+//      Window/Printing routines\r
+\r
+///////////////////////////////////////////////////////////////////////////\r
+//\r
+//      US_SetPrintRoutines() - Sets the routines used to measure and print\r
+//              from within the User Mgr. Primarily provided to allow switching\r
+//              between masked and non-masked fonts\r
+//\r
+///////////////////////////////////////////////////////////////////////////\r
+void\r
+US_SetPrintRoutines(void (*measure)(char far *,word *,word *),void (*print)(char far *))\r
+{\r
+       USL_MeasureString = measure;\r
+       USL_DrawString = print;\r
+}\r
+\r
+///////////////////////////////////////////////////////////////////////////\r
+//\r
+//      US_Print() - Prints a string in the current window. Newlines are\r
+//              supported.\r
+//\r
+///////////////////////////////////////////////////////////////////////////\r
+void\r
+US_Print(char *s)\r
+{\r
+       char    c,*se;\r
+       word    w,h;\r
+\r
+       while (*s)\r
+       {\r
+               se = s;\r
+               while ((c = *se) && (c != '\n'))\r
+                       se++;\r
+               *se = '\0';\r
+\r
+               USL_MeasureString(s,&w,&h);\r
+               px = PrintX;\r
+               py = PrintY;\r
+               USL_DrawString(s);\r
+\r
+               s = se;\r
+               if (c)\r
+               {\r
+                       *se = c;\r
+                       s++;\r
+\r
+                       PrintX = WindowX;\r
+                       PrintY += h;\r
+               }\r
+               else\r
+                       PrintX += w;\r
+       }\r
+}\r
+\r
+///////////////////////////////////////////////////////////////////////////\r
+//\r
+//      US_PrintUnsigned() - Prints an unsigned long\r
+//\r
+///////////////////////////////////////////////////////////////////////////\r
+void\r
+US_PrintUnsigned(longword n)\r
+{\r
+       char    buffer[32];\r
+\r
+       US_Print(ultoa(n,buffer,10));\r
+}\r
+\r
+///////////////////////////////////////////////////////////////////////////\r
+//\r
+//      US_PrintSigned() - Prints a signed long\r
+//\r
+///////////////////////////////////////////////////////////////////////////\r
+void\r
+US_PrintSigned(long n)\r
+{\r
+       char    buffer[32];\r
+\r
+       US_Print(ltoa(n,buffer,10));\r
+}\r
+\r
+///////////////////////////////////////////////////////////////////////////\r
+//\r
+//      USL_PrintInCenter() - Prints a string in the center of the given rect\r
+//\r
+///////////////////////////////////////////////////////////////////////////\r
+void\r
+USL_PrintInCenter(char *s,Rect r)\r
+{\r
+       word    w,h,\r
+                       rw,rh;\r
+\r
+       USL_MeasureString(s,&w,&h);\r
+       rw = r.lr.x - r.ul.x;\r
+       rh = r.lr.y - r.ul.y;\r
+\r
+       px = r.ul.x + ((rw - w) / 2);\r
+       py = r.ul.y + ((rh - h) / 2);\r
+       USL_DrawString(s);\r
+}\r
+\r
+///////////////////////////////////////////////////////////////////////////\r
+//\r
+//      US_PrintCentered() - Prints a string centered in the current window.\r
+//\r
+///////////////////////////////////////////////////////////////////////////\r
+void\r
+US_PrintCentered(char *s)\r
+{\r
+       Rect    r;\r
+\r
+       r.ul.x = WindowX;\r
+       r.ul.y = WindowY;\r
+       r.lr.x = r.ul.x + WindowW;\r
+       r.lr.y = r.ul.y + WindowH;\r
+\r
+       USL_PrintInCenter(s,r);\r
+}\r
+\r
+///////////////////////////////////////////////////////////////////////////\r
+//\r
+//      US_CPrintLine() - Prints a string centered on the current line and\r
+//              advances to the next line. Newlines are not supported.\r
+//\r
+///////////////////////////////////////////////////////////////////////////\r
+void\r
+US_CPrintLine(char *s)\r
+{\r
+       word    w,h;\r
+\r
+       USL_MeasureString(s,&w,&h);\r
+\r
+       if (w > WindowW)\r
+               Quit("US_CPrintLine() - String exceeds width");\r
+       px = WindowX + ((WindowW - w) / 2);\r
+       py = PrintY;\r
+       USL_DrawString(s);\r
+       PrintY += h;\r
+}\r
+\r
+///////////////////////////////////////////////////////////////////////////\r
+//\r
+//      US_CPrint() - Prints a string in the current window. Newlines are\r
+//              supported.\r
+//\r
+///////////////////////////////////////////////////////////////////////////\r
+void\r
+US_CPrint(char *s)\r
+{\r
+       char    c,*se;\r
+\r
+       while (*s)\r
+       {\r
+               se = s;\r
+               while ((c = *se) && (c != '\n'))\r
+                       se++;\r
+               *se = '\0';\r
+\r
+               US_CPrintLine(s);\r
+\r
+               s = se;\r
+               if (c)\r
+               {\r
+                       *se = c;\r
+                       s++;\r
+               }\r
+       }\r
+}\r
+\r
+///////////////////////////////////////////////////////////////////////////\r
+//\r
+//      US_ClearWindow() - Clears the current window to white and homes the\r
+//              cursor\r
+//\r
+///////////////////////////////////////////////////////////////////////////\r
+void\r
+US_ClearWindow(void)\r
+{\r
+       VWB_Bar(WindowX,WindowY,WindowW,WindowH,WHITE);\r
+       PrintX = WindowX;\r
+       PrintY = WindowY;\r
+}\r
+\r
+///////////////////////////////////////////////////////////////////////////\r
+//\r
+//      US_DrawWindow() - Draws a frame and sets the current window parms\r
+//\r
+///////////////////////////////////////////////////////////////////////////\r
+void\r
+US_DrawWindow(word x,word y,word w,word h)\r
+{\r
+       word    i,\r
+                       sx,sy,sw,sh;\r
+\r
+       WindowX = x * 8;\r
+       WindowY = y * 8;\r
+       WindowW = w * 8;\r
+       WindowH = h * 8;\r
+\r
+       PrintX = WindowX;\r
+       PrintY = WindowY;\r
+\r
+       sx = (x - 1) * 8;\r
+       sy = (y - 1) * 8;\r
+       sw = (w + 1) * 8;\r
+       sh = (h + 1) * 8;\r
+\r
+       US_ClearWindow();\r
+\r
+       VWB_DrawTile8M(sx,sy,0),VWB_DrawTile8M(sx,sy + sh,6);\r
+       for (i = sx + 8;i <= sx + sw - 8;i += 8)\r
+               VWB_DrawTile8M(i,sy,1),VWB_DrawTile8M(i,sy + sh,7);\r
+       VWB_DrawTile8M(i,sy,2),VWB_DrawTile8M(i,sy + sh,8);\r
+\r
+       for (i = sy + 8;i <= sy + sh - 8;i += 8)\r
+               VWB_DrawTile8M(sx,i,3),VWB_DrawTile8M(sx + sw,i,5);\r
+}\r
+\r
+///////////////////////////////////////////////////////////////////////////\r
+//\r
+//      US_CenterWindow() - Generates a window of a given width & height in the\r
+//              middle of the screen\r
+//\r
+///////////////////////////////////////////////////////////////////////////\r
+void\r
+US_CenterWindow(word w,word h)\r
+{\r
+       US_DrawWindow(((MaxX / 8) - w) / 2,((MaxY / 8) - h) / 2,w,h);\r
+}\r
+\r
+///////////////////////////////////////////////////////////////////////////\r
+//\r
+//      US_CenterSaveWindow() - Generates a window of a given width & height in\r
+//              the middle of the screen, saving the background\r
+//\r
+///////////////////////////////////////////////////////////////////////////\r
+void\r
+US_CenterSaveWindow(word w,word h,memptr *save)\r
+{\r
+       word    x,y,\r
+                       screen;\r
+\r
+       x = ((MaxX / 8) - w) / 2;\r
+       y = ((MaxY / 8) - h) / 2;\r
+       MM_GetPtr(save,(w * h) * CHARWIDTH);\r
+       screen = bufferofs + panadjust + ylookup[y] + (x * CHARWIDTH);\r
+       VW_ScreenToMem(screen,*save,w * CHARWIDTH,h);\r
+       US_DrawWindow(((MaxX / 8) - w) / 2,((MaxY / 8) - h) / 2,w,h);\r
+}\r
+\r
+///////////////////////////////////////////////////////////////////////////\r
+//\r
+//      US_RestoreSaveWindow() - Restores the background of the size of the\r
+//              current window from the memory specified by save\r
+//\r
+///////////////////////////////////////////////////////////////////////////\r
+void\r
+US_RestoreSaveWindow(memptr *save)\r
+{\r
+       word    screen;\r
+\r
+       screen = bufferofs + panadjust + ylookup[WindowY] + (WindowX * CHARWIDTH);\r
+       VW_MemToScreen(*save,screen,WindowW * CHARWIDTH,WindowH);\r
+       MM_FreePtr(save);\r
+}\r
+\r
+///////////////////////////////////////////////////////////////////////////\r
+//\r
+//      US_SaveWindow() - Saves the current window parms into a record for\r
+//              later restoration\r
+//\r
+///////////////////////////////////////////////////////////////////////////\r
+void\r
+US_SaveWindow(WindowRec *win)\r
+{\r
+       win->x = WindowX;\r
+       win->y = WindowY;\r
+       win->w = WindowW;\r
+       win->h = WindowH;\r
+\r
+       win->px = PrintX;\r
+       win->py = PrintY;\r
+}\r
+\r
+///////////////////////////////////////////////////////////////////////////\r
+//\r
+//      US_RestoreWindow() - Sets the current window parms to those held in the\r
+//              record\r
+//\r
+///////////////////////////////////////////////////////////////////////////\r
+void\r
+US_RestoreWindow(WindowRec *win)\r
+{\r
+       WindowX = win->x;\r
+       WindowY = win->y;\r
+       WindowW = win->w;\r
+       WindowH = win->h;\r
+\r
+       PrintX = win->px;\r
+       PrintY = win->py;\r
+}\r
+\r
+//      Cursor routines\r
+\r
+#if 0\r
+///////////////////////////////////////////////////////////////////////////\r
+//\r
+//      US_StartCursor() - Sets up the cursor for User Mgr use\r
+//\r
+///////////////////////////////////////////////////////////////////////////\r
+void\r
+US_StartCursor(void)\r
+{\r
+       CursorInfo      info;\r
+\r
+       VW_SetCursor(CURSORARROWSPR);\r
+       CursorX = MaxX / 2;\r
+       CursorY = MaxY / 2;\r
+       VW_MoveCursor(CursorX,CursorY);\r
+       VW_ShowCursor();\r
+\r
+       IN_ReadCursor(&info);   // Dispose of any accumulated movement\r
+}\r
+\r
+///////////////////////////////////////////////////////////////////////////\r
+//\r
+//      US_ShutCursor() - Cleans up after US_StartCursor()\r
+//\r
+///////////////////////////////////////////////////////////////////////////\r
+void\r
+US_ShutCursor(void)\r
+{\r
+       VW_HideCursor();\r
+}\r
+\r
+///////////////////////////////////////////////////////////////////////////\r
+//\r
+//      US_UpdateCursor() - Gets the new cursor position & button states from\r
+//              the Input Mgr and tells the View Mgr where the cursor is\r
+//\r
+///////////////////////////////////////////////////////////////////////////\r
+boolean\r
+US_UpdateCursor(void)\r
+{\r
+       CursorInfo      info;\r
+\r
+       IN_ReadCursor(&info);\r
+       if (info.x || info.y || CursorBad)\r
+       {\r
+               CursorX += info.x;\r
+               if (CursorX >= MaxX)\r
+                       CursorX = MaxX - 1;\r
+               else if (CursorX < 0)\r
+                       CursorX = 0;\r
+\r
+               CursorY += info.y;\r
+               if (CursorY >= MaxY)\r
+                       CursorY = MaxY - 1;\r
+               else if (CursorY < 0)\r
+                       CursorY = 0;\r
+\r
+               VW_MoveCursor(CursorX,CursorY);\r
+               CursorBad = false;\r
+       }\r
+       Button0 = info.button0;\r
+       Button1 = info.button1;\r
+       return(Button0 || Button1);\r
+}\r
+#endif\r
+\r
+//      Input routines\r
+\r
+///////////////////////////////////////////////////////////////////////////\r
+//\r
+//      USL_XORICursor() - XORs the I-bar text cursor. Used by US_LineInput()\r
+//\r
+///////////////////////////////////////////////////////////////////////////\r
+static void\r
+USL_XORICursor(int x,int y,char *s,word cursor)\r
+{\r
+       char    buf[MaxString];\r
+       word    w,h;\r
+\r
+       strcpy(buf,s);\r
+       buf[cursor] = '\0';\r
+       USL_MeasureString(buf,&w,&h);\r
+\r
+       px = x + w - 1;\r
+       py = y;\r
+       USL_DrawString("\x80");\r
+}\r
+\r
+///////////////////////////////////////////////////////////////////////////\r
+//\r
+//      US_LineInput() - Gets a line of user input at (x,y), the string defaults\r
+//              to whatever is pointed at by def. Input is restricted to maxchars\r
+//              chars or maxwidth pixels wide. If the user hits escape (and escok is\r
+//              true), nothing is copied into buf, and false is returned. If the\r
+//              user hits return, the current string is copied into buf, and true is\r
+//              returned\r
+//\r
+///////////////////////////////////////////////////////////////////////////\r
+boolean\r
+US_LineInput(int x,int y,char *buf,char *def,boolean escok,\r
+                               int maxchars,int maxwidth)\r
+{\r
+       boolean         redraw,\r
+                               cursorvis,cursormoved,\r
+                               done,result;\r
+       ScanCode        sc;\r
+       char            c,\r
+                               s[MaxString],olds[MaxString];\r
+       word            i,\r
+                               cursor,\r
+                               w,h,\r
+                               len;\r
+       longword        lasttime;\r
+\r
+       VW_HideCursor();\r
+\r
+       if (def)\r
+               strcpy(s,def);\r
+       else\r
+               *s = '\0';\r
+       *olds = '\0';\r
+       cursor = strlen(s);\r
+       cursormoved = redraw = true;\r
+\r
+       cursorvis = done = false;\r
+       lasttime = TimeCount;\r
+       LastASCII = key_None;\r
+       LastScan = sc_None;\r
+\r
+       while (!done)\r
+       {\r
+               if (cursorvis)\r
+                       USL_XORICursor(x,y,s,cursor);\r
+\r
+       asm     pushf\r
+       asm     cli\r
+\r
+               sc = LastScan;\r
+               LastScan = sc_None;\r
+               c = LastASCII;\r
+               LastASCII = key_None;\r
+\r
+       asm     popf\r
+\r
+               switch (sc)\r
+               {\r
+               case sc_LeftArrow:\r
+                       if (cursor)\r
+                               cursor--;\r
+                       c = key_None;\r
+                       cursormoved = true;\r
+                       break;\r
+               case sc_RightArrow:\r
+                       if (s[cursor])\r
+                               cursor++;\r
+                       c = key_None;\r
+                       cursormoved = true;\r
+                       break;\r
+               case sc_Home:\r
+                       cursor = 0;\r
+                       c = key_None;\r
+                       cursormoved = true;\r
+                       break;\r
+               case sc_End:\r
+                       cursor = strlen(s);\r
+                       c = key_None;\r
+                       cursormoved = true;\r
+                       break;\r
+\r
+               case sc_Return:\r
+                       strcpy(buf,s);\r
+                       done = true;\r
+                       result = true;\r
+                       c = key_None;\r
+                       break;\r
+               case sc_Escape:\r
+                       if (escok)\r
+                       {\r
+                               done = true;\r
+                               result = false;\r
+                       }\r
+                       c = key_None;\r
+                       break;\r
+\r
+               case sc_BackSpace:\r
+                       if (cursor)\r
+                       {\r
+                               strcpy(s + cursor - 1,s + cursor);\r
+                               cursor--;\r
+                               redraw = true;\r
+                       }\r
+                       c = key_None;\r
+                       cursormoved = true;\r
+                       break;\r
+               case sc_Delete:\r
+                       if (s[cursor])\r
+                       {\r
+                               strcpy(s + cursor,s + cursor + 1);\r
+                               redraw = true;\r
+                       }\r
+                       c = key_None;\r
+                       cursormoved = true;\r
+                       break;\r
+\r
+               case 0x4c:      // Keypad 5\r
+               case sc_UpArrow:\r
+               case sc_DownArrow:\r
+               case sc_PgUp:\r
+               case sc_PgDn:\r
+               case sc_Insert:\r
+                       c = key_None;\r
+                       break;\r
+               }\r
+\r
+               if (c)\r
+               {\r
+                       len = strlen(s);\r
+                       USL_MeasureString(s,&w,&h);\r
+\r
+                       if\r
+                       (\r
+                               isprint(c)\r
+                       &&      (len < MaxString - 1)\r
+                       &&      ((!maxchars) || (len < maxchars))\r
+                       &&      ((!maxwidth) || (w < maxwidth))\r
+                       )\r
+                       {\r
+                               for (i = len + 1;i > cursor;i--)\r
+                                       s[i] = s[i - 1];\r
+                               s[cursor++] = c;\r
+                               redraw = true;\r
+                       }\r
+               }\r
+\r
+               if (redraw)\r
+               {\r
+                       px = x;\r
+                       py = y;\r
+                       USL_DrawString(olds);\r
+                       strcpy(olds,s);\r
+\r
+                       px = x;\r
+                       py = y;\r
+                       USL_DrawString(s);\r
+\r
+                       redraw = false;\r
+               }\r
+\r
+               if (cursormoved)\r
+               {\r
+                       cursorvis = false;\r
+                       lasttime = TimeCount - TickBase;\r
+\r
+                       cursormoved = false;\r
+               }\r
+               if (TimeCount - lasttime > TickBase / 2)\r
+               {\r
+                       lasttime = TimeCount;\r
+\r
+                       cursorvis ^= true;\r
+               }\r
+               if (cursorvis)\r
+                       USL_XORICursor(x,y,s,cursor);\r
+\r
+               VW_UpdateScreen();\r
+       }\r
+\r
+       if (cursorvis)\r
+               USL_XORICursor(x,y,s,cursor);\r
+       if (!result)\r
+       {\r
+               px = x;\r
+               py = y;\r
+               USL_DrawString(olds);\r
+       }\r
+       VW_ShowCursor();\r
+       VW_UpdateScreen();\r
+\r
+       IN_ClearKeysDown();\r
+       return(result);\r
+}\r