]> 4ch.mooo.com Git - 16.git/blobdiff - 16/sod8086/audiowl1.h
got 8086 port of wolf3d to work and sod to work
[16.git] / 16 / sod8086 / audiowl1.h
diff --git a/16/sod8086/audiowl1.h b/16/sod8086/audiowl1.h
new file mode 100755 (executable)
index 0000000..7ce44c0
--- /dev/null
@@ -0,0 +1,133 @@
+/////////////////////////////////////////////////\r
+//\r
+// MUSE Header for .WL1\r
+// Created Tue Apr 28 23:57:08 1992\r
+//\r
+/////////////////////////////////////////////////\r
+\r
+#define NUMSOUNDS              69\r
+#define NUMSNDCHUNKS           234\r
+\r
+//\r
+// Sound names & indexes\r
+//\r
+typedef enum {\r
+               HITWALLSND,              // 0\r
+               SELECTWPNSND,            // 1\r
+               SELECTITEMSND,           // 2\r
+               HEARTBEATSND,            // 3\r
+               MOVEGUN2SND,             // 4\r
+               MOVEGUN1SND,             // 5\r
+               NOWAYSND,                // 6\r
+               NAZIHITPLAYERSND,        // 7\r
+               NAZIMISSSND,             // 8\r
+               PLAYERDEATHSND,          // 9\r
+               DOGDEATHSND,             // 10\r
+               ATKGATLINGSND,           // 11\r
+               GETKEYSND,               // 12\r
+               NOITEMSND,               // 13\r
+               WALK1SND,                // 14\r
+               WALK2SND,                // 15\r
+               TAKEDAMAGESND,           // 16\r
+               GAMEOVERSND,             // 17\r
+               OPENDOORSND,             // 18\r
+               CLOSEDOORSND,            // 19\r
+               DONOTHINGSND,            // 20\r
+               HALTSND,                 // 21\r
+               DEATHSCREAM2SND,         // 22\r
+               ATKKNIFESND,             // 23\r
+               ATKPISTOLSND,            // 24\r
+               DEATHSCREAM3SND,         // 25\r
+               ATKMACHINEGUNSND,        // 26\r
+               HITENEMYSND,             // 27\r
+               SHOOTDOORSND,            // 28\r
+               DEATHSCREAM1SND,         // 29\r
+               GETMACHINESND,           // 30\r
+               GETAMMOSND,              // 31\r
+               SHOOTSND,                // 32\r
+               HEALTH1SND,              // 33\r
+               HEALTH2SND,              // 34\r
+               BONUS1SND,               // 35\r
+               BONUS2SND,               // 36\r
+               BONUS3SND,               // 37\r
+               GETGATLINGSND,           // 38\r
+               ESCPRESSEDSND,           // 39\r
+               LEVELDONESND,            // 40\r
+               DOGBARKSND,              // 41\r
+               ENDBONUS1SND,            // 42\r
+               ENDBONUS2SND,            // 43\r
+               BONUS1UPSND,             // 44\r
+               BONUS4SND,               // 45\r
+               PUSHWALLSND,             // 46\r
+               NOBONUSSND,              // 47\r
+               PERCENT100SND,           // 48\r
+               BOSSACTIVESND,           // 49\r
+               BOSSDIESSND,             // 50\r
+               SCHUTZADSND,             // 51\r
+               AHHHGSND,                // 52\r
+               DIESND,                  // 53\r
+               EVASND,                  // 54\r
+               GUTENTAGSND,             // 55\r
+               LEBENSND,                // 56\r
+               MUTTISND,                // 57\r
+               NAZIFIRESND,             // 58\r
+               BOSSFIRESND,             // 59\r
+               SSFIRESND,               // 60\r
+               SLURPIESND,              // 61\r
+               TOT_HUNDSND,             // 62\r
+               MEINGOTTSND,             // 63\r
+               SCHABBSHASND,            // 64\r
+               HILTERHASND,             // 65\r
+               SPIONSND,                // 66\r
+               NEINSOVASSND,            // 67\r
+               DOGATTACKSND,            // 68\r
+               LASTSOUND\r
+            } soundnames;\r
+\r
+//\r
+// Base offsets\r
+//\r
+#define STARTPCSOUNDS          0\r
+#define STARTADLIBSOUNDS       69\r
+#define STARTDIGISOUNDS                138\r
+#define STARTMUSIC             207\r
+\r
+//\r
+// Music names & indexes\r
+//\r
+typedef enum {\r
+               CORNER_MUS,              // 0\r
+               DUNGEON_MUS,             // 1\r
+               GETOUT_MUS,              // 2\r
+               GETTHEM_MUS,             // 3\r
+               HEADACHE_MUS,            // 4\r
+               HITLWLTZ_MUS,            // 5\r
+               INTROCW3_MUS,            // 6\r
+               NAZI_NOR_MUS,            // 7\r
+               NAZI_OMI_MUS,            // 8\r
+               POW_MUS,                 // 9\r
+               SALUTE_MUS,              // 10\r
+               SEARCHN_MUS,             // 11\r
+               SUSPENSE_MUS,            // 12\r
+               VICTORS_MUS,             // 13\r
+               WONDERIN_MUS,            // 14\r
+               FUNKYOU_MUS,             // 15\r
+               ENDLEVEL_MUS,            // 16\r
+               GOINGAFT_MUS,            // 17\r
+               PREGNANT_MUS,            // 18\r
+               ULTIMATE_MUS,            // 19\r
+               NAZI_RAP_MUS,            // 20\r
+               ZEROHOUR_MUS,            // 21\r
+               TWELFTH_MUS,             // 22\r
+               ROSTER_MUS,              // 23\r
+               URAHERO_MUS,             // 24\r
+               VICMARCH_MUS,            // 25\r
+               WARMRCH1_MUS,            // 26\r
+               LASTMUSIC\r
+            } musicnames;\r
+\r
+/////////////////////////////////////////////////\r
+//\r
+// Thanks for playing with MUSE!\r
+//\r
+/////////////////////////////////////////////////\r