--- /dev/null
+#define QUITSUR "Are you sure you want\n"\\r
+ "to quit this great game?"\r
+\r
+#define CURGAME "You are currently in\n"\\r
+ "a game. Continuing will\n"\\r
+ "erase old game. Ok?"\r
+\r
+#define GAMESVD "There's already a game\n"\\r
+ "saved at this position.\n"\\r
+ " Overwrite?"\r
+\r
+#define ENDGAMESTR "Are you sure you want\n"\\r
+ "to end the game you\n"\\r
+ "are playing? (Y or N):"\r
+\r
+#define STR_NG "New Game"\r
+#define STR_SD "Sound"\r
+#define STR_CL "Control"\r
+#define STR_LG "Load Game"\r
+#define STR_SG "Save Game"\r
+#define STR_CV "Change View"\r
+#define STR_VS "View Scores"\r
+#define STR_EG "End Game"\r
+#define STR_BD "Back to Demo"\r
+#define STR_QT "Quit"\r
+\r
+#define STR_LOADING "Loading"\r
+#define STR_SAVING "Saving"\r
+\r
+#define STR_GAME "Game"\r
+#define STR_DEMO "Demo"\r
+#define STR_LGC "Load Game called\n\""\r
+#define STR_EMPTY "empty"\r
+#define STR_CALIB "Calibrate"\r
+#define STR_JOYST "Joystick"\r
+#define STR_MOVEJOY "Move joystick to\nupper left and\npress button 0\n"\r
+#define STR_MOVEJOY2 "Move joystick to\nlower right and\npress button 1\n"\r
+#define STR_ESCEXIT "ESC to exit"\r
+\r
+#define STR_NONE "None"\r
+#define STR_PC "PC Speaker"\r
+#define STR_ALSB "AdLib/Sound Blaster"\r
+#define STR_DISNEY "Disney Sound Source"\r
+#define STR_SB "Sound Blaster"\r
+\r
+#define STR_MOUSEEN "Mouse Enabled"\r
+#define STR_JOYEN "Joystick Enabled"\r
+#define STR_PORT2 "Use joystick port 2"\r
+#define STR_GAMEPAD "Gravis GamePad Enabled"\r
+#define STR_SENS "Mouse Sensitivity"\r
+#define STR_CUSTOM "Customize controls"\r
+\r
+#define STR_DADDY "Can I play, Daddy?"\r
+#define STR_HURTME "Don't hurt me."\r
+#define STR_BRINGEM "Bring 'em on!"\r
+#define STR_DEATH "I am Death incarnate!"\r
+\r
+#define STR_MOUSEADJ "Adjust Mouse Sensitivity"\r
+#define STR_SLOW "Slow"\r
+#define STR_FAST "Fast"\r
+\r
+#define STR_CRUN "Run"\r
+#define STR_COPEN "Open"\r
+#define STR_CFIRE "Fire"\r
+#define STR_CSTRAFE "Strafe"\r
+\r
+#define STR_LEFT "Left"\r
+#define STR_RIGHT "Right"\r
+#define STR_FRWD "Frwd"\r
+#define STR_BKWD "Bkwrd"\r
+#define STR_THINK "Thinking"\r
+\r
+#define STR_SIZE1 "Use arrows to size"\r
+#define STR_SIZE2 "ENTER to accept"\r
+#define STR_SIZE3 "ESC to cancel"\r
+\r
+#define STR_YOUWIN "you win!"\r
+\r
+#define STR_TOTALTIME "total time"\r
+\r
+#define STR_RATKILL "kill %"\r
+#define STR_RATSECRET "secret %"\r
+#define STR_RATTREASURE "treasure %"\r
+\r
+#define STR_BONUS "bonus"\r
+#define STR_TIME "time"\r
+#define STR_PAR " par"\r
+\r
+#define STR_RAT2KILL "kill ratio %"\r
+#define STR_RAT2SECRET "secret ratio %"\r
+#define STR_RAT2TREASURE "treasure ratio %"\r
+\r
+#define STR_DEFEATED "defeated!"\r
+\r
+#define STR_CHEATER1 "You now have 100% Health,"\r
+#define STR_CHEATER2 "99 Ammo and both Keys!"\r
+#define STR_CHEATER3 "Note that you have basically"\r
+#define STR_CHEATER4 "eliminated your chances of"\r
+#define STR_CHEATER5 "getting a high score!"\r
+\r
+#define STR_NOSPACE1 "There is not enough space"\r
+#define STR_NOSPACE2 "on your disk to Save Game!"\r
+\r
+#define STR_SAVECHT1 "Your Save Game file is,"\r
+#define STR_SAVECHT2 "shall we say, \"corrupted\"."\r
+#define STR_SAVECHT3 "But I'll let you go on and"\r
+#define STR_SAVECHT4 "play anyway...."\r
+\r
+#define STR_SEEAGAIN "Let's see that again!"\r
+\1a
\ No newline at end of file