]> 4ch.mooo.com Git - 16.git/blobdiff - 16/wf3d8086/wl_act2.c
undid undid xD
[16.git] / 16 / wf3d8086 / wl_act2.c
index d9d99a0b6d770ba2ae953d3b747d4fc787b4285a..1574c8b4fbcbfbaf6a91d0ad0248a308fa5edd29 100755 (executable)
@@ -1936,7 +1936,7 @@ void A_Dormant (objtype *ob)
        long    deltax,deltay;\r
        int     xl,xh,yl,yh;\r
        int     x,y;\r
-       unsigned        tile;\r
+       objtype *tile;\r
 \r
        deltax = ob->x - player->x;\r
        if (deltax < -MINACTORDIST || deltax > MINACTORDIST)\r
@@ -1959,7 +1959,7 @@ moveok:
                        tile = actorat[x][y];\r
                        if (!tile)\r
                                continue;\r
-                       if (tile<256)\r
+                       if (tile && tile<objlist)\r
                                return;\r
                        if (((objtype *)tile)->flags&FL_SHOOTABLE)\r
                                return;\r